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Forum: Alpha Suggestions & Ideas

  1. Smile how about range content

    Started by cheeyeah, 10-18-2017 04:34 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 194
    Today, 01:52 AM Go to last post
  2. Player numbers | Graphics | Network coding

    Started by JohnDewitt, 10-04-2017 03:32 PM
    • Replies: 8
    • Views: 210
    10-17-2017, 03:41 PM Go to last post
  3. Morale again

    Started by Bivoj, 10-08-2017 04:11 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 383
    10-09-2017, 10:24 PM Go to last post
  4. Directional keys (reposted)

    Started by McMuffin, 10-08-2017 06:17 PM
    • Replies: 0
    • Views: 27
    10-08-2017, 06:17 PM Go to last post
  5. Spawning loaded

    Started by Gator, 10-02-2017 12:55 AM
    • Replies: 3
    • Views: 153
    10-06-2017, 12:26 PM Go to last post
  6. Customizable Uniforms for your Company

    Started by JohnDewitt, 10-04-2017 09:33 PM
    • Replies: 3
    • Views: 117
    10-05-2017, 04:26 PM Go to last post
  7. Private server customization

    Started by Gator, 10-04-2017 11:14 PM
    • Replies: 0
    • Views: 57
    10-04-2017, 11:14 PM Go to last post
    • Replies: 3
    • Views: 179
    10-04-2017, 05:35 PM Go to last post
  8. "Unlock" officers?

    Started by Kane Kaizer, 09-17-2017 11:05 PM
    • Replies: 5
    • Views: 356
    09-19-2017, 12:49 PM Go to last post
  9. Revolver reloads

    Started by Mosby, 07-21-2017 08:22 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 858
    09-14-2017, 06:15 PM Go to last post
  10. (N)CO's being able to "grab" privates.

    Started by David Dire, 07-01-2017 03:40 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 1,167
    09-12-2017, 05:46 AM Go to last post
  11. Mass Rank fire 'concussion' effect?

    Started by Charles Caldwell, 09-06-2017 07:36 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 397
    09-12-2017, 02:17 AM Go to last post
  12. Lightbulb Pre-game planning and organization timer

    Started by LTC Philip A. Work, 06-02-2017 01:40 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 24
    • Views: 1,356
    09-10-2017, 12:47 PM Go to last post
  13. Microphone Identifier

    Started by Leifr, 09-07-2017 12:35 PM
    • Replies: 6
    • Views: 200
    09-07-2017, 11:45 PM Go to last post
  14. Giving the Flag Bearer a weapon / planting the flag

    Started by Grimner, 09-05-2017 12:40 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 435
    09-07-2017, 02:42 AM Go to last post
  15. Lightbulb Facial movements in-game

    Started by Johann GŁnderson, 08-27-2017 05:44 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 556
    09-04-2017, 08:23 AM Go to last post
  16. [advise]default set can be changed?

    Started by cheeyeah, 07-29-2017 12:41 AM
    • Replies: 8
    • Views: 378
    08-14-2017, 04:23 PM Go to last post
  17. maybe shoud add this to game

    Started by cheeyeah, 08-04-2017 07:32 AM
    • Replies: 5
    • Views: 275
    08-13-2017, 06:43 AM Go to last post
  18. Cold, hard truth: The future of gameplay.

    Started by Poorlaggedman, 07-29-2017 07:32 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 3,404
    08-10-2017, 02:14 PM Go to last post
  19. Miller's cornfield union spawn

    Started by rebeldestroyer, 08-04-2017 11:12 PM
    4 Pages
    1 2 3 ... 4
    1 Deleted Post(s)
    • Replies: 30
    • Views: 1,237
    08-09-2017, 02:19 AM Go to last post

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