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  • Takerith's Avatar
    04-02-2017, 12:29 PM
    Like what Dingle said, I'm sure that whatever respawn system the devs come up with will be playtested into a great system. But the main reason I made...
    22 replies | 761 view(s)
  • Dingle's Avatar
    04-02-2017, 12:03 PM
    I trust you guys to come up with a system that works and is in line with your vision for the game. We only mention NW as an example of a game that...
    22 replies | 761 view(s)
  • Dingle's Avatar
    04-02-2017, 02:08 AM
    People would still opt to lose a lot of men in certain situations, regardless of the penalties, if it is really so important. Penalties would simply...
    22 replies | 761 view(s)
  • Takerith's Avatar
    04-02-2017, 12:43 AM
    TBH I don't see why a simple ticket system would incentivise retreat. Plenty of games (such as Battlefield) have ticket systems but players don't...
    22 replies | 761 view(s)
  • Takerith's Avatar
    04-02-2017, 12:39 AM
    The whole point is that in order to avoid frustrating situations, the company would retreat and give ground. After all, why charge in to a...
    22 replies | 761 view(s)
  • Takerith's Avatar
    04-01-2017, 10:30 PM
    From what I know, the devs already have an idea for respawn functions. I think they plan to have it centered around flags, where people are able to...
    22 replies | 761 view(s)
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