Does this mean that every regiment in that list will receive their own unique class and look? Or does it just mean that we can make a company from that regiment on the company tool?
Type: Posts; User: Takerith
Does this mean that every regiment in that list will receive their own unique class and look? Or does it just mean that we can make a company from that regiment on the company tool?
People are acting like having individual kill counts will literally transform this game into Call of Duty: Antietam. It won't. The developers have made numerous design decisions (and have committed...
This has been discussed before, but I still think Squad's system is a good idea. Provide no feedback in the round, then give individual and regimental scores at the end of the round.
There's too much of a 'play it your way' attitude in development these days.
The devs should just design the game the way they want it to be played and make it fun. They shouldn't have to waste...
This is such a minute and unimportant detail. I don't see why the devs would or should bother to implement customisable gun sights. I'm all for historical accuracy but it won't hurt anyone if gun...
I don't get why people are just accepting that public servers will be chaotic and private events will be where there's actual organisation. Surely we're all committing to this project because we want...
That's actually a very interesting idea. I wouldn't mind seeing it tested out, perhaps over a weekend.
That is fair enough, but I feel like making melee non skill based is just a lazy way to discourage it. The best way to discourage melee would be to analyse why it wasn't viable in the war (low...
This is kind of tangential to the thread, but are you saying that there shouldn't be a skill to melee? That kind of goes against all theory of competition; someone who works more at something should...
A lot of people here seem to be under the impression that some things will just work out, and that people won't banzai charge or rambo because it 'breaks RP'. They're ignoring the largest counterpart...
In the current build, the default way that the soldiers move is with a "proper" marching posture, with their musket against their shoulder and standing up perfectly straight. This has obviously been...
Also, many of Poorlaggedman's suggestions were actually focused on gameplay, rather than pure realism. In these cases realism is supplementing gameplay, rather than forced realism for it's own sake. ...
It's impossible to fully recreate a sense of fear in a player in a historical multiplayer game. Many players simply won't care about dying, due to a lack of consequence, and so won't have a problem...
OP preach!
As far as I know, the devs have only really given vague descriptions of how morale will work later in development. I'd love to see a fully fleshed-out system like you described....
As an Irishman, I can't exactly give an opinion on potatoes.
Because there aren't any here.
BTW please send food :(
devs pls gib red dot sight
@Dether
TBH that was pretty polite and formal. He didn't insult or belittle anyone, he just stated the facts and informed them of the facts.
From the FAQ:
I'd say that if the devs had changed their minds on this they would have announced it.
Could have it be like in Total War, or other games, where you can save a replay of a game. Then you can have a spectator cam that doesn't affect the game itself.
Like with most things, the devs...
No-one called you a low-IQ troll for agreeing with Trump's decision, they called you a low-IQ troll for being a living caricature of the alt-right. There are others who have posted in support of...
I'm not going to get further into this argument for both of our sakes, but I will rebuke the idea that socialism and communism are the same thing. Socialism is a broad term that can cover many...
A lot of people also suffered under capitalism throughout history. To take my own country's history as an example, 1 million people died and another million emigrated in the Great Famine due to the...
It took the devs approximately a year to get from the Drill Camp to Skirmishes Phase 1. I'm not sure if the workload to go from Skirms1 to Skirms2 will be the same as Drill Camp to Skirms1, but it...
This would be a pretty bad idea for gameplay. This type of game encourages people to head out and act as cannon fodder to try and benefit the team, so it wouldn't make sense to punish people for...
No. This is a computer game. A simulator, maybe, but I'm still sitting at a desk with a mouse and keyboard. "Immersion" is one thing, but we aren't actually fighting in this war.
You seem to be...