*points toward Segmented Reloading thread*
http://www.warofrightsforum.com/showthread.php?4677-Segmented-Reloading
Type: Posts; User: R21
*points toward Segmented Reloading thread*
http://www.warofrightsforum.com/showthread.php?4677-Segmented-Reloading
Echoing what laggedman said, Like with everything the more you pay, the better you get. I used to cheap out on my audio Hardware (crap low quality headphones/Speakers) but it's genuinely worth...
Could you be a bit more courteous in your responses please David, it's like you're being flippant and negative just for the sake of being so with some.
Manual Bolting:
Really small feature that...
No, into choice.
i'll use RO2 and Manual bolting as an example:
https://www.youtube.com/watch?v=KwcAoEKoT7s
(I didn't make this video, and it's kind of crap)
people play more slowly and...
It's not so much about realism as it is playability, by about the 8 second mark in the current reload system I think people start finding it a bit tedious (especially after repeatedly doing it). My...
+1, my thoughts exactly.
Double and triple loading should definitely be a thing, it's kind of like it's own reward system (you reload properly and don't do it, you don't get the negative effects,...
*Puts on back-seat Moderator Hat* :p
Try not to make personal Snipes at eachother, keep it on Topic.
Also added a Poll.
Exactly the type of scenario i'm envisioning for it's use, like Players being over run and forced to Retreat and being able to finish off their partial Reloads at their new position.
I see it as a...
QTE = Quick time event, which what i'm proposing really isn't.
https://www.youtube.com/watch?v=Yy44s_de15Y
It's like saying having to press RMB to bring up your sights then pressing LMB while...
I thought people were exaggerating about Arty (never really seemed to hit me) until today :p
https://www.youtube.com/watch?v=fk7ZLNVgoqA
Semantics :D
I had this exact same thought but I get the feeling this would be way more difficult to do than the system i'm proposing, which is why i'm suggesting it.
Remembering exactly where in the overall...
Not sure how I feel about fumbling, if it's just a bit of spice in the animations (like taking half a second longer or doing something slightly differently) then that's great, but your character...
I think it's a good option to have there and Players would still be able to do the full Reload without the need to tap R during by holding R for say 1-1.5 seconds. I wouldn't exactly call it a full...
Made a Video on it:
https://www.youtube.com/watch?v=fQ5DXDg8gok&feature=youtu.be
I think it's a reasonably solid system, with Decent UI Artwork and a bit of testing it'd be a feature that'd...
Cheers!
I'm basically imagining a hybrid between DOI' Fallback system and Squads officer Placed Rally points, but instead of the remaining Team members spawning on this Rally/position they just...
They are a bit annoying, the losing team should get one set of emergency reinforcements after an Objective is taken from them (1 Life no respawn until objective is taken back) imo.
This would...
seeing as there's no leaning in this Game it could even be bound to Q and E, interesting idea.
Personally, i'd like to see this aswell (like placing the Cap on First or ramming Multiple Rounds in) Not sure whether it'd explode or not, I imagine with say 2 in the Barrel the rounds would just be...
Pretty much my thoughts on it aswell. I feel there's too much of a disassociation with the process and your character given how long it currently takes, at the very least they need to split it into...
I always thought it was a stop gap measure to stop one team completely decimating the other, I always tend to notice it when the team i'm on is winning.
If they do do this the names should be from a preset list and randomly assigned to Players when they join, Part of the reason Valve stopped letting people have names independent of their Steam name...
Really crude Mock-up I made for a UI element to go along with Segmented Reloading:
7427
Player Taps R and this UI element flashes up on the screen during which time the Player can do the...
Setting and the tech behind the Games.
Like, on paper, that WW2 Online Game sounds like the ultimate WW2 Game but I just could never get into it because of how, even at the time, dated the...
Interesting idea, would actually incentivise a team to tend to their wounded.
Also not trying to derail, just thought that was a good idea.