Search:

Type: Posts; User: JohnDewitt

Page 1 of 3 1 2 3

Search: Search took 0.00 seconds.

  1. Replies
    65
    Views
    2,781

    You people all realize these fixes are at most...

    You people all realize these fixes are at most temporary and may very well mean the opposite in the long run? Balancing a game around 10 versus 20 is not the same as balancing it around a 1000 versus...
  2. I kinda like the Mississippi too because of the...

    I kinda like the Mississippi too because of the simplistic sights. IMO sights should be simple yet accurate and a lot of designs got it wrong (and still do). The leaf sights are a good case of being...
  3. Replies
    14
    Views
    510

    It is costly. But you're making an FPS so its one...

    It is costly. But you're making an FPS so its one of the things you're going to sink cycles in by necessity. From what I'm gathering you're trying to limit the number of updates per frame of object...
  4. Thread: Visibility

    by JohnDewitt
    Replies
    7
    Views
    270

    Why do you think people used company flags back...

    Why do you think people used company flags back then?
  5. Replies
    14
    Views
    510

    Not sure that would explain it. It could, but...

    Not sure that would explain it. It could, but only if the interpolation doesn't use a Lerp to transition between positions. Which it probably does as it is the standard practice. But I could be...
  6. I'm willing to bet, though impossible to verify I...

    I'm willing to bet, though impossible to verify I guess, that most bayonet wounds went unreported. To come back to my earlier point:

    It's pretty easy to avoid getting stabbed as opposed to avoid...
  7. I believe historical simulators which want to...

    I believe historical simulators which want to reflect both realism and a chance to win for either side typically choose battles that were a tie, or a very closely fought victory. Antietam of course...
  8. I've played both sides and as a veteran...

    I've played both sides and as a veteran roleplayer I am unbiased towards any side. The weapons I believe are fine on either side, including the smooth bores. They are outdated by the time of the...
  9. Actually I can believe it. You can't avoid...

    Actually I can believe it. You can't avoid getting shot if the bullet that's going to hit you is already flying. Avoiding getting stabbed though is relatively easy. Just turn around and run away. In...
  10. Replies
    308
    Views
    32,167

    Sticky: Howdy, I'm looking for 50 men or more to form...

    Howdy,

    I'm looking for 50 men or more to form the South Carolina Rifles Company A. If you're up for the idea, join the following discord: https://discord.me/scr-coa or look for J. Dewitt on Steam....
  11. Replies
    4
    Views
    173

    PlayerPrefab - Graphics -- Bones --- HeadBone...

    PlayerPrefab
    - Graphics
    -- Bones
    --- HeadBone
    ---- MainCamera

    Should be:

    PlayerPrefab
    - MainCamera (0x, 1.8y, 0z)
  12. The only thing I enjoy doing in this game is...

    Leading! I really have no interest in being a rank and file soldier in this game. In fact, in all other games I naturally gravitate towards leadership roles as well; albeit at small unit scale like...
  13. Replies
    65
    Views
    2,781

    1) the formation As stated above, it is now...

    1) the formation

    As stated above, it is now quite detrimental to ones country's cause to deploy skirmishers or scouts. They will invariably be out of line and make any sustained casualties very...
  14. Replies
    3
    Views
    243

    Ah the dreaded 1-man-zerg

    Ah the dreaded 1-man-zerg
  15. Replies
    87
    Views
    2,817

    If gun is useless past x yards fight your enemies...

    If gun is useless past x yards fight your enemies at <x yards
  16. Replies
    15
    Views
    1,159

    He misspelled it, he's talking about Failbook.

    He misspelled it, he's talking about Failbook.
  17. Replies
    15
    Views
    1,159

    Keep sending it with an explanation that a PR...

    Keep sending it with an explanation that a PR agency is not responsible for copyright infringements on their part. If they persist you can even attach costs as a recompense. There can be money in...
  18. Replies
    15
    Views
    1,159

    Send them a DMCA cease and desist notice....

    Send them a DMCA cease and desist notice. Parasites will keep leeching off creators if we don't speak up.
  19. Replies
    13
    Views
    572

    So can a dev confirm the game uses Raycast at the...

    So can a dev confirm the game uses Raycast at the moment?

    If the bullet physics is handled by Raycast then your musket basically projects a perfectly straight line from the center of your screen...
  20. Replies
    4
    Views
    236

    I found the problem. Observe the following TWO...

    I found the problem. Observe the following TWO (2) table fields:



    1
    2
  21. Replies
    70
    Views
    2,295

    I thought I shot them all and that's why they...

    I thought I shot them all and that's why they disappeared. Phew, now I know it wasn't me.
  22. Replies
    18
    Views
    863

    I'm all for accurate numbers of artillery but...

    I'm all for accurate numbers of artillery but scaled to the number of players playing. So with 60,000 players in one battle then yes, 700 guns would be OK. With at best 30 versus 30 maybe...1...would...
  23. Replies
    12
    Views
    661

    I'm glad no one got hurt and that the bombs were...

    I'm glad no one got hurt and that the bombs were duds or fake.

    You can't forget history and expect to overcome its hardships and difficulties that way. Especially not by drawing extra attention to...
  24. The luxury of actually getting an SDK package for...

    The luxury of actually getting an SDK package for networking is something! Although Unity is now shipping with uNET but that's only cloud based at the moment and the SDK for dedicated hosting is...
  25. Out of curiosity, have you guys written your own...

    Out of curiosity, have you guys written your own server back-end or used a networking solution from the marketplace as a base? Also are the servers self-hosted or outsourced? And if outsourced, which...
Results 1 to 25 of 58
Page 1 of 3 1 2 3