Page 44 of 189 FirstFirst ... 3442434445465494144 ... LastLast
Results 431 to 440 of 1889

Thread: War of Rights - Patch Notes

  1. #431

    CSA Lieutenant General

    1st LT. Martin T.'s Avatar
    Join Date
    Nov 2016
    Posts
    46
    Outstanding guys! Really appreciate y'alls constant hard work!
    Pvt. Martin Brockenbrough's Battery A, I Corps


    In honor of:
    Sgt. Benjamin J. Martin
    15th Alabama Infantry, Company E.
    Southern Cross of Honor Recipient

    Personal Service Record
    U.S. ARMY SSGT. 11B20/2B/B4/5U
    6 Years Active Duty
    x2 Combat Deployments in OEF
    1-12 INF, 4th/2nd IBCT, 4ID

  2. #432

    CSA Captain

    LocJope's Avatar
    Join Date
    Jan 2016
    Location
    Oklahoma
    Posts
    169
    Quote Originally Posted by Fancy Sweetroll View Post
    March 18th - Update 48 (released)

    - Characters produce sounds when hit by bullets and when vaulting over fences, you can currently only hear yourself doing it.
    - Readded breathing sounds when low on stamina. Still work in progress.
    - Fixed wierd revolver animation while moving.
    - Firing buck and ball ammunition, only affects the screen effects and tinitus as 1 shot, previously it counted as 4 shots.
    - There is a greater chance now that if the game does crash, it wont kill your entire computer, forcing you to reboot.
    - Forum moderators can now also kick players on official WoR servers as well as change the time of day.
    I'm in love with the sounds when vaulting over the fence.

  3. #433
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by LocJope View Post
    I'm in love with the sounds when vaulting over the fence.
    Tom sure is good at grunting.

    - Trusty

  4. #434

    USA Captain

    Lyman Trumbull's Avatar
    Join Date
    Apr 2016
    Location
    England
    Posts
    491
    Quote Originally Posted by Fancy Sweetroll View Post
    March 18th - Update 48 (released)

    - Characters produce sounds when hit by bullets and when vaulting over fences, you can currently only hear yourself doing it.
    - Readded breathing sounds when low on stamina. Still work in progress.
    - Fixed wierd revolver animation while moving.
    - Firing buck and ball ammunition, only affects the screen effects and tinitus as 1 shot, previously it counted as 4 shots.
    - There is a greater chance now that if the game does crash, it wont kill your entire computer, forcing you to reboot.
    - Forum moderators can now also kick players on official WoR servers as well as change the time of day.
    Ah fantastic, the crashes that caused my entire computer to crash as well was quite inconvenient.

  5. #435

    CSA Captain

    Lance Rawlings's Avatar
    Join Date
    Sep 2016
    Location
    North Carolina, United States
    Posts
    836
    My favorite part of this is forum moderators being able to kick players from servers as well as CHANGE THE TIME OF DAY!!!! I'm gonna take credit for this one, I must have brought this about from constantly bothering Fancy and Trusty
    To the Colors!

    Captain Lance Rawlings
    Company K, 38th North Carolina, Pender's Brigade, A.P. Hill's Division, Jackson's Corps, Army of Northern Virginia
    http://www.warofrightsforum.com/show...lina-Boys-quot


  6. #436
    Moderator

    USA Lieutenant General

    Kyle422's Avatar
    Join Date
    Mar 2016
    Location
    Gettysburg, PA
    Posts
    739
    Quote Originally Posted by Lance Rawlings View Post
    My favorite part of this is forum moderators being able to kick players from servers as well as CHANGE THE TIME OF DAY!!!! I'm gonna take credit for this one, I must have brought this about from constantly bothering Fancy and Trusty
    Haha I don't know about the taking credit part. I've been talking to trusty about it pretty much as soon as the technical alpha has been out I couldn't take some of the people I've had in game screaming profanities.

  7. #437

    CSA Captain

    Lance Rawlings's Avatar
    Join Date
    Sep 2016
    Location
    North Carolina, United States
    Posts
    836
    Quote Originally Posted by Kyle422 View Post
    Haha I don't know about the taking credit part. I've been talking to trusty about it pretty much as soon as the technical alpha has been out I couldn't take some of the people I've had in game screaming profanities.
    Yeah I hear that, I was mostly joking concerning changing the time of day. I'm sure they got tired of the "Hey Fancy, could we get some light on the NA CS server for drill?"
    To the Colors!

    Captain Lance Rawlings
    Company K, 38th North Carolina, Pender's Brigade, A.P. Hill's Division, Jackson's Corps, Army of Northern Virginia
    http://www.warofrightsforum.com/show...lina-Boys-quot


  8. #438

    USA Lieutenant General

    Jordon Brooker's Avatar
    Join Date
    Mar 2017
    Posts
    275
    Quote Originally Posted by Lyman Trumbull View Post
    Ah fantastic, the crashes that caused my entire computer to crash as well was quite inconvenient.
    Just a mild one

  9. #439

    CSA Captain

    Cable's Avatar
    Join Date
    Feb 2017
    Location
    Mississippi
    Posts
    20
    This is good and all, but can just have skirmish released.... Everyone is tired of Drill Sim 2017!!!!!!!!!!!!!!!!!

  10. #440
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by Cable View Post
    This is good and all, but can just have skirmish released.... Everyone is tired of Drill Sim 2017!!!!!!!!!!!!!!!!!
    You have just stated the same in another thread so I will do that with my answer as well:

    It is not like we're just sitting on a playable skirmish version and not releasing it just because we think it would be better to wait until every single issue is fixed. Once we have a playable version you will too.

    - Trusty

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •