Page 50 of 189 FirstFirst ... 40484950515260100150 ... LastLast
Results 491 to 500 of 1890

Thread: War of Rights - Patch Notes

  1. #491

    CSA Captain

    Saris's Avatar
    Join Date
    May 2016
    Location
    South East Texas
    Posts
    1,294
    I can play much longer during a round but half the time after switching to a new map I ctd
    Texas Poppin B
    My Youtube:https://www.youtube.com/c/SarisTX

  2. #492

    USA Captain

    W1Z25's Avatar
    Join Date
    Mar 2016
    Location
    Michigan
    Posts
    47
    any fix for the corn??? seeing the broken textures makes it hard to spot people

  3. #493
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by W1Z25 View Post
    any fix for the corn??? seeing the broken textures makes it hard to spot people
    The cornfield visual bug for lower graphical settings was fixed yesteday.

    - Trusty

  4. #494

    USA Captain

    zerosius's Avatar
    Join Date
    May 2015
    Location
    Germany
    Posts
    86
    Quote Originally Posted by TrustyJam View Post
    May 22th - Update 52 (released)

    - Experimental adjustment to the confederate playable area on the Burnside Bridge skirmish area.
    - Revolver aiming bug fixed.
    - Tweaks to ambient occlusion.
    - Minor updates to UI.
    - Added wip animation of officer salute with sword.

    - Trusty
    Awesome! Will give it a try this weekend
    Shouldnt it be the 22nd of May though? :P






    Cpt. William Hexamer
    Battery Commander


    Battery A, 1st New Jersey Light Artillery
    The German Volunteers


  5. #495

    CSA Captain

    Lance Rawlings's Avatar
    Join Date
    Sep 2016
    Location
    North Carolina, United States
    Posts
    836
    Quote Originally Posted by zerosius View Post
    Awesome! Will give it a try this weekend
    Shouldnt it be the 22nd of May though? :P
    Haha, Mr. Observant
    To the Colors!

    Captain Lance Rawlings
    Company K, 38th North Carolina, Pender's Brigade, A.P. Hill's Division, Jackson's Corps, Army of Northern Virginia
    http://www.warofrightsforum.com/show...lina-Boys-quot


  6. #496
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    EU servers are now online.

    - Trusty

  7. #497

    USA General of the Army

    A. P. Hill's Avatar
    Join Date
    Oct 2015
    Location
    In Maryland State Near to both Antietam and Gettysburg, Harper's Ferry et al.
    Posts
    3,390
    It's pronounced May twenty tooth.

  8. #498
    May 25th - Update 54 (released)

    - The blood can now spawn on top of objects, such as burnside bridge.
    - Introduced a small delay between each melee attack so a single soldier cant stab an entire line of soldiers in the back in only a few seconds. Now you have to put a lot more effort into timing your attack properly, reducing the previous spamfest of melee combat.
    - When fixing/unfixing bayonet, the camera now looks slightly down towards the bayonet shieth.
    - Fix/Unfix bayonet can now be cancelled by hitting B again, as long as the bayonet hasnt been taken off/attached to the rifle.
    - The camera should be a lot more stable when using Free Look while reloading.
    - Most animations, except for kneel, reload, fix bayonet, will now automatically be cancelled whenever you enter Melee Mode or start aiming with the rifle.
    - Improved the recently added Officer salute with a sword.
    - Various other improvements to how animations are triggered.
    - The Colt M1847 Walker revolver have had its sound replaced with a much more beefy variant.
    - CSA tickets on Burnside Bridge increased from 125 to 175.
    - CSA tickets on Dunker Church increased from 125 to 150.
    - The Dynamic DOF system have in some causes bbeen overblurring the screen. This have occured if players have generally been looking slightly down in the ground while moving around, causing Dynamic DOF to focus on that particular point in the ground. This should no longer be an issue.
    - The restricted area for USA on Bloody Lane have been tweaked to no longer allow USA to come at the Confederates from behind, through the cornfield.


  9. #499

    CSA Captain


    Join Date
    Nov 2013
    Location
    Detroit
    Posts
    592
    That's an interesting change to Bloody Lane.

  10. #500

    USA Captain

    Lyman Trumbull's Avatar
    Join Date
    Apr 2016
    Location
    England
    Posts
    491
    Quote Originally Posted by Fancy Sweetroll View Post
    May 25th - Update 54 (released)

    - The blood can now spawn on top of objects, such as burnside bridge.
    - Introduced a small delay between each melee attack so a single soldier cant stab an entire line of soldiers in the back in only a few seconds. Now you have to put a lot more effort into timing your attack properly, reducing the previous spamfest of melee combat.
    - When fixing/unfixing bayonet, the camera now looks slightly down towards the bayonet shieth.
    - Fix/Unfix bayonet can now be cancelled by hitting B again, as long as the bayonet hasnt been taken off/attached to the rifle.
    - The camera should be a lot more stable when using Free Look while reloading.
    - Most animations, except for kneel, reload, fix bayonet, will now automatically be cancelled whenever you enter Melee Mode or start aiming with the rifle.
    - Improved the recently added Officer salute with a sword.
    - Various other improvements to how animations are triggered.
    - The Colt M1847 Walker revolver have had its sound replaced with a much more beefy variant.
    - CSA tickets on Burnside Bridge increased from 125 to 175.
    - CSA tickets on Dunker Church increased from 125 to 150.
    - The Dynamic DOF system have in some causes bbeen overblurring the screen. This have occured if players have generally been looking slightly down in the ground while moving around, causing Dynamic DOF to focus on that particular point in the ground. This should no longer be an issue.
    - The restricted area for USA on Bloody Lane have been tweaked to no longer allow USA to come at the Confederates from behind, through the cornfield.

    Nice update, one of my personal favourite things coming out of this is the addition of a melee attack delay, it was quite amusing seeing one person cutting down 5 people or so by spanning the bayonet attacks.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •