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Thread: War of Rights - Patch Notes

  1. #381

  2. #382

    USA Lieutenant General

    Jordon Brooker's Avatar
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    Quote Originally Posted by Leifr View Post
    Update this morning?
    Yep, I got one too.

  3. #383

    USA Brigadier General

    michaelsmithern's Avatar
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    Quote Originally Posted by Jordon Brooker View Post
    Yep, I got one too.
    they're infecting our water supply with Fluride, everyone get your tinfoil hats ready

  4. #384
    RhettVito
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    Quote Originally Posted by michaelsmithern View Post
    they're infecting our water supply with Fluride, everyone get your tinfoil hats ready
    but mine has a bullet hole in it

  5. #385
    My best guess is that it was an automatic update of some C++ runtime library. So...




  6. #386

    USA Brigadier General

    Jeeperswerewolf's Avatar
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    indeed move along

  7. #387

    USA Brigadier General

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    Quote Originally Posted by Fancy Sweetroll View Post
    My best guess is that it was an automatic update of some C++ runtime library. So...



    Fancy: These aren't the updates you are looking for

  8. #388

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    JaegerCoyote's Avatar
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    why do I have a 1.4 gb download?
    First Sergeant Joseph P. Brevett of Company B, 2nd Maryland Infantry

    We few, we happy few, we band of brothers;
    For he to-day that sheds his blood with me
    Shall be my brother; be he ne’er so vile,
    This day shall gentle his condition;- William Shakespeare, Henry V

    A Good Resource for The Maryland Campaign

  9. #389
    Quote Originally Posted by JaegerCoyote View Post
    why do I have a 1.4 gb download?
    Just another Microsoft C++ runtime library update

    Here are the changes for it:

    March 9th - Update 45 (released)

    - This build contains some changes which is supposed to greatly reduce crashes when joining a server.
    - Flags will no longer reset their animation and appear static.
    - Improved salute, enter kneel and kneel aim animations.
    - Other players can now see in which direction you are looking when you are in Melee Mode without bayonet, kneel idle, inplace rest and parade rest.
    - Introduced flinching when bullets pass by & when being close to weapons discharging.
    - New sound when swinging the rifle.
    - Temporarily removed telegraph wires and bayonet drill sandbags from the drill camp.
    - Updated officer frock coats.
    - This build also contains some currently disabled features for the upcoming Skirmish release.


  10. #390

    USA Captain

    Lyman Trumbull's Avatar
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    Quote Originally Posted by Fancy Sweetroll View Post
    Just another Microsoft C++ runtime library update

    Here are the changes for it:

    March 9th - Update 45 (released)

    - This build contains some changes which is supposed to greatly reduce crashes when joining a server.
    - Flags will no longer reset their animation and appear static.
    - Improved salute, enter kneel and kneel aim animations.
    - Other players can now see in which direction you are looking when you are in Melee Mode without bayonet, kneel idle, inplace rest and parade rest.
    - introduced flinching when bullets pass by & when being close to weapons discharging.
    - New sound when swinging the rifle.
    - Temporarily removed telegraph wires and bayonet drill sandbags from the drill camp
    - Updated officer frock coats.
    The flinching's a nice touch.

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