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Thread: Melee, swords and bayonets

  1. #1

    CSA Colonel


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    Nov 2015
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    Melee, swords and bayonets

    I understand that as this is very early alpha melee will act the same as it is now for a very long time. I'm curious as to how it will be added upon, more animations and different stats depending on the rifle and bayonet. As to swords I understand that it is more a symbol than a combat tool but how will it work in melee as compared to a bayonet?

  2. #2

    USA Lieutenant Colonel


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    From what I understand the player will be able to block eventually, and maybe even block and attack in different directions with a sword. I would like to see a feature where you can hit an enemy's sword or bayonet away, like a parry. Also I would like to see a feature where you can use the butt of a musket or rifle.

  3. #3

    CSA Captain

    WillyMcBride's Avatar
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    Perhaps a system similar to Mount and Blade would suit well for bayonet and Sword combat. I understand that historically not many people during the civil war got within melee distance, but I think the developers need to realize that these are not real people. People at their computers can pull insane stunts off in combat where they couldn't in real life. I don't think melee combat should be downplayed. Give it the same loving touch that you (the developers) have given the firing system.
    Last edited by Bravescot; 01-04-2017 at 03:46 AM.

  4. #4

    USA General of the Army

    Bravescot's Avatar
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    Thread locked due to unneeded revival.

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