Originally Posted by
David Dire
No, I know, but note how I worded it. All this AI has to do is follow one of a few a pre set paths, detect any nearby bodies, then just walk straight towards it and play an animation when it reaches it's target. While still work, an AI like that would barely be even thinking for itself if it weren't for the detection part. It also doesn't have to worry about tactics, formations, or so much as aiming or reloading.