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Thread: A Historically Minded Guide of Structure and Marching! By 1st EPI Heinrich

  1. #11

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    The language needs significant simplification to be of use to everyone, but the maneuvers presented here are incredibly simple to execute. (And in fact have been, by any formation that bothers to march in two ranks in NW and MM)
    Captain Joseph Thomas,
    Company B, 6th Vermont Volunteer Infantry Regiment

  2. #12
    "This drill is too hard."

    You'd have loved our three-rank drills from 2011, then.
    Give me Kentucky Volunteers, or Give me Death!

  3. #13

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    Quote Originally Posted by Bravescot View Post
    This is very well put together but I fully agree with Hall. Not even the 42nd is going to go for this level of over the top perfection. A lot of these moves are impractical in game, some need editing to work and only a few will be used as core movements by those companies with the drive and commitment.
    They all worked in NW ......

  4. #14
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    Quote Originally Posted by RhettVito View Post
    They all worked in NW ......
    Maybe so but you have third person in that game. 1st person makes it a lot more difficult because you have no sense of touch. Plus at the moment it is rather had to walk in lines and look around at the same time. This would help somewhat if they had a toggle option like if you tap the look around button twice it would loggle free look with your mouse that way you don't have to hold 3-4 buttons at once just to try to do one of these drills.

  5. #15

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    Way to detailed for the average gamer
    To many ahistorical elements for anyone who care about the finer details of acw drill.
    Last edited by thomas aagaard; 02-14-2017 at 10:05 AM.
    1st SG Thomas Aagaard
    15th Wisconsin, Company B,
    Denmark.

  6. #16

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    Quote Originally Posted by thomas aagaard View Post
    Way to detailed for the average gamer
    To many ahistorical elements for anyone who care about the finer details of acw drill.
    it's really not hard at all to understand

  7. #17

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    It does seem a bit complicated. If you ask me, someone that's getting involved in a game shouldn't be required to read pages worth of drill just to participate. Should be "Greatly" simplified..

  8. #18

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    Quote Originally Posted by [WoR] Kiff View Post
    It does seem a bit complicated. If you ask me, someone that's getting involved in a game shouldn't be required to read pages worth of drill just to participate. Should be "Greatly" simplified..
    It can't get much simpler than this they would have to be pretty dumb not to understand pictures

  9. #19

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    Lets not forget there will be some form of guide markers eventually in game as the Devs have promised. And as I said a few posts back, maybe they can program a "soft lock" for formations.

  10. #20
    Wasn't aware this was posted here, glad to see it has some feedback.

    The 1st EPI has taught this manual for seven years in two games: Mount & Blade: Warband - Mount and Musket; and Mount & Blade: Napoleonic Wars for seven years to atleast 900+ folks over the years, and was the pioneering group in bringing forth a 'double-ranked line' in those games. A group called the "Prussian Army" was founded in 2012 and still exists and operates under basic versions of this manual.

    It's always been a niche way of looking and playing the games, requires a will/courage to do, and the time to learn; but it's quite rewarding when done right. Since this manual version is public, it does not have all the intricacies as the private version such as skirmishing drills as companies and battalions and etc.

    If anyone has any questions, send a private message with a Steam name.

    - L. Hop

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