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Thread: Is there a max player limit on the skirmishes servers ?

  1. #11

    USA General of the Army

    Oleander's Avatar
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    I think 32v32 is good for a start while things are ironed out.

  2. #12

    USA Sergeant

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    i think 64 is good for now. Maybe after some patches you can push for 100.

    Pvt. William J. Sadowski

  3. #13

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    ha! I would love to have 300 for skirmishes and 1500 for the historic battles XD Jokes aside, I know how hard development is and I am in awe that it already runs as good as it does with 64 players on the field. I still would try to push it to as many as possible as soon as possible. I think it'll be one of the things that will make WoR unique and attract all kinds of players even if they are not that much into realism or history.

  4. #14

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    64 is very good at the moment. But as you said, in future updates it would be nice to have 100

    Anyway, great game .

  5. #15

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    Is it set to balance. That is 32 per side or 64 first come first serve?
    Lightfoot

  6. #16

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    I would also like when the confeds have 30 and the union 34. That is not a too big difference, but in the past, the union had also the more troops.

  7. #17

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    Quote Originally Posted by Dman979 View Post
    I'm curious why many games have a cap at 64, 32, etc. players. Is it related to 32/64 bit OS? Why not make it 30? or 60? or 40?

    Best,
    Dman979
    Programmers have only eight fingers so they have to count that way.
    Lightfoot

  8. #18

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    Quote Originally Posted by Lightfoot View Post
    Programmers have only eight fingers so they have to count that way.
    Made my day, thanks for that

  9. #19

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    Quote Originally Posted by Oleander View Post
    I think 32v32 is good for a start while things are ironed out.
    Does anyone know whether it actually limits each side to 32?
    Or could one side take up all 64 slots if they had enough people to sign on quickly?

    Also, it would be nice if the server display showed how many for each side were signed on.
    Lightfoot

  10. #20
    WoR-Dev TrustyJam's Avatar
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    Quote Originally Posted by Lightfoot View Post
    Does anyone know whether it actually limits each side to 32?
    Or could one side take up all 64 slots if they had enough people to sign on quickly?

    Also, it would be nice if the server display showed how many for each side were signed on.
    The autobalance system allows for a team difference of up to 3 players currently.

    - Trusty

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