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Thread: you might want to get your servers working was not a good nite

  1. #11
    WoR-Dev TrustyJam's Avatar
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    Quote Originally Posted by R21 View Post
    Another CE3 Game Miscreated had similar problems with crashing (which they now seem to have solved, 50 Player servers) apparently the CE3 Engine has some weirdness with this (Syncing large numbers of Players) and they had to get Crytek themselves to fix the issue (Specialised update to their build of the Engine or something).

    Maybe the WOR Devs could contact them because this issue persisted in Miscreated for absolutely ages and it'd be annoying to see the same in WOR.
    We are using CE5, not 3.

    Miscreated has sold more than 700.000 copies so their budget is quite on a another level compared to ours.

    We can get crytek to do stuff for us also - but it isn't cheap.

    You should experience less crashes when we upgrade to CE 5.4

    - Trusty

  2. #12

    USA Lieutenant Colonel

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    Quote Originally Posted by TrustyJam View Post

    We can get crytek to do stuff for us also - but it isn't cheap.
    Might be worth looking into.

    I remember following it on their forums, at first they released a load of fixes (from their in-house Coders) and each time everyone hoped this'd be the patch that made the servers stable but none of them worked (or if they did work the same problem would pop up but in a different way) and they finally just said they'd contacted Crytek as it was something Hardcoded Within the Engine causing it.

    Not sure what version of the Engine they use, but back when this was happening I think it was just the standard license anyone can get on Steam.

  3. #13
    WoR-Dev TrustyJam's Avatar
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    Quote Originally Posted by R21 View Post
    Might be worth looking into.

    I remember following it on their forums, at first they released a load of fixes (from their in-house Coders) and each time everyone hoped this'd be the patch that made the servers stable but none of them worked (or if they did work the same problem would pop up but in a different way) and they finally just said they'd contacted Crytek as it was something Hardcoded Within the Engine causing it.

    Not sure what version of the Engine they use, but back when this was happening I think it was just the standard license anyone can get on Steam.
    You don't get Crytek to create specific programming solutions for you for free. :P

    That being said, the servers should be fairly stable (there was a server side hotfix applied a few days ago) now. Please do let us know if any of you experience server crashes (entire server playerbase crashing at the same time, server not sohwing up in the browser shortly thereafter).

    - Trusty

  4. #14

    USA Major

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    Quote Originally Posted by jwhal View Post
    "We all need to show up for scheduled event so we can see if we can crash the server."
    Unfortunately after the latest update not the fix patch we are able to do that proficiently as to the rest we can not get to them because we are to good at the first.
    Hopefully the server problems are fixed quickly (yes there was a fix patch and it was thought to have fixed it) so we can get back to the rest.
    As Alpha testers it is our scared duty to get on there an crash those servers.

    That's our job. To see if their latest patches fixed it or, more likely, made it worse.
    Even if they get it working, the next game upgrade could make it worse than ever.

    Some companies that I have Alpha/Beta tested for designated certain days and times for as many people to try to log on as possible to see when the servers would crash. Stress testing servers is an important part of testing.

    So do your duty! Crash those suckers.

    The Union forever, hurrah boys, hurrah
    Down with the servers and up with the star
    While we rally round the flag, boys, rally once again
    Shouting the battle cry of freedom
    Lightfoot

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