Might be worth looking into.
I remember following it on their forums, at first they released a load of fixes (from their in-house Coders) and each time everyone hoped this'd be the patch that made the servers stable but none of them worked (or if they did work the same problem would pop up but in a different way) and they finally just said they'd contacted Crytek as it was something Hardcoded Within the Engine causing it.
Not sure what version of the Engine they use, but back when this was happening I think it was just the standard license anyone can get on Steam.
You don't get Crytek to create specific programming solutions for you for free. :P
That being said, the servers should be fairly stable (there was a server side hotfix applied a few days ago) now. Please do let us know if any of you experience server crashes (entire server playerbase crashing at the same time, server not sohwing up in the browser shortly thereafter).
- Trusty
As Alpha testers it is our scared duty to get on there an crash those servers.
That's our job. To see if their latest patches fixed it or, more likely, made it worse.
Even if they get it working, the next game upgrade could make it worse than ever.
Some companies that I have Alpha/Beta tested for designated certain days and times for as many people to try to log on as possible to see when the servers would crash. Stress testing servers is an important part of testing.
So do your duty! Crash those suckers.
The Union forever, hurrah boys, hurrah
Down with the servers and up with the star
While we rally round the flag, boys, rally once again
Shouting the battle cry of freedom
Lightfoot