Originally Posted by
Poorlaggedman
Spawn placement and spawn times are also a huge factor. I'd warn against trying to make it so it's an onslaught that overruns the bridge every time. You already have this flag bearer spawn system coming which could potentially change gameplay quite a bit. You can expect a more sustained assault on the bridge itself if there's people being pooped out right on the attacking side. To be honest, I believe the reb side on the slope is very exposed to good marksman while the union side does have some cover. It's just a small distance to get through and there's nothing beyond the kill power of bullets to discourage you from crossing at present.
I'm a big fan of stacking one team or the other at times. I always hosted events on Omaha beach giving the attackers a significant player advantage while the defenders had more LMGs. It was still extremely hard to get off the beach still if the defenders were well-placed but it presented a more realistic problem than just moving a defender's spawn back somewhere stupid or messing with spawn times.