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Thread: "Unlock" officers?

  1. #1

    USA Lieutenant General

    Kane Kaizer's Avatar
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    "Unlock" officers?

    Just an idea. Would it be possible to add a requirement that a certain number of enlisted men (would recommend at least 10) is required before an officer (or NCO with a revolver) for that regiment can be spawned? Right now it just causes issues with smaller skirmishes (5 v 5 for example) where one team could decide to all go officer/NCO while the other team has something like one officer and a group of riflemen. In larger games it's not an issue, just the small ones.

  2. #2
    David Dire's Avatar
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    I would support this. What about 6 men for every officer/NCO?
    http://i.imgur.com/STUHVb8.png

  3. #3
    Moderator

    CSA Major

    Leifr's Avatar
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    Quote Originally Posted by Kane Kaizer View Post
    Just an idea. Would it be possible to add a requirement that a certain number of enlisted men (would recommend at least 10) is required before an officer (or NCO with a revolver) for that regiment can be spawned? Right now it just causes issues with smaller skirmishes (5 v 5 for example) where one team could decide to all go officer/NCO while the other team has something like one officer and a group of riflemen. In larger games it's not an issue, just the small ones.
    This would be nice.

  4. #4

    USA General of the Army

    A. P. Hill's Avatar
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    Quote Originally Posted by Kane Kaizer View Post
    Just an idea. Would it be possible to add a requirement that a certain number of enlisted men (would recommend at least 10) is required before an officer (or NCO with a revolver) for that regiment can be spawned? Right now it just causes issues with smaller skirmishes (5 v 5 for example) where one team could decide to all go officer/NCO while the other team has something like one officer and a group of riflemen. In larger games it's not an issue, just the small ones.
    I agree with this ... and I think I'd add that I'd start with NCO's being unlocked first then Lieutenants, then Captains. For now. And 10 is a good number as it corresponds with the number required to keep a company active in the company tool.

  5. #5

    CSA Captain

    Gator's Avatar
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    ehhh i don't know this could conflict with future character customization.
    2Lt. Obadiah Peyton. 2nd Georgia Infantry Company G

    Ancestors:
    Major Charles S Peyton - 19th Virginia Infantry
    John Daniel Belcher - 13th Georgia Infantry
    Elijah Clark Belcher - 47th Georgia Infantry
    William Hughes - 7th Wisconsin Infantry
    Cpt. Thomas J Peyton - Fry's Company, Virginia Light Artillery

  6. #6

    CSA Lieutenant Colonel

    F. L. Villarreal's Avatar
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    Splendid idea!

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