Originally Posted by
Charles Caldwell
Firstly this is meant as a constructive criticism of the current ambient/immersion effect of Ai Artillery within the game....
I have long had a view on the stepping up of the artillery in both frequency and effectiveness since the early part of this year. When I played back then, artillery was a distant crump adding immersion and the hint of a wider battle. Since the move to make the artillery more present on the battlefield its not become in my mind a nuisance, assailing the ears constantly and at worse an annoyance with spawn hits and periods of black screen game play (too often to be enjoyed).
I know its been mentioned that the Arty doesn't follow play but it has an uncanny act of finding players, lines and groups on a regular basis, with the effect of disrupting lines and cohesion. Yesterday I was 'non targeted' again for the umpteenth time and was left wandering the field with severe concussion effect into the hands of the enemy.
I implore you to tone down the frequency, noise and intensity at the very least of the Arty ingame until player controlled arty is in.