Quote Originally Posted by TrustyJam View Post
October 28th - Update 82 Released!

- Experimental feature to reduce CPU load on both clients and servers by delaying the update of distant players by X amount of frames based on their distance to the client.

- Trusty
Probably just an obvious quick question concerning what I assume is a result of the experimental feature for reducing CPU load. I was playing as Union last night and particularly on Hooker's Push could see the CSA approaching from a fair distance. They had a markedly stuttering appearance at long range, disappearing in and out of view. As a number of us had Spencer rifles we did take some pot-shots but I don't know if anyone was hit. I was curious as to whether the 'stuttering' effect is purely a graphics workaround and assume that if you can lead the target correctly, it is capable of being hit at those longer ranges even if you can't actually see it?

Of course, I'm flattering myself that I can hit anything beyond 20 paces. Which I can't.