I'd like to see them take the officer class out for a few weeks and see what happens. It's entirely unnecessary and even toxic on the scale we're playing on. It's just a class with a weapon that's great for close combat and had to be highly nerfed in its current form (limit players to one officer spawn per map and see what happens). Well-meaning people trying to lead is not the same as competent people trying to lead (do what's best for the team). People who continue to try and assert themselves into a role while only going for the thrill of reenactment do not need to be respected or listened to and shouldn't. It's entirely disrespectful that there are people who are continually leading in events and continuing the ordering of fruitless charges as the general strategy while doing next-to-nothing for putting their guys into a position to succeed. There is zero honor in getting your team butchered. I've read a lot of battle reports from the Civil War and I don't remember many that go "Well we ran in a single file line to this flank... that didn't work so we tried the other..." The basic strategy accepted as doctrine today in this game is to glob up as many men as possible and line them in the same bizarre fashion as I've seen done in other 'line battle' Youtube video and do just that. It's not that it's the best strategy, it's just the people trying to run the show are simply imitating and not leading. Can anyone give me a possible explanation as to why there is literally never an attempt to scout on offense? Never? Do people's brains cease to work or are they just too busy on trying to hold together a complex temporary social contract? Is the exact disposition of the enemy on, say a rail fence not important to anyone's plan? And if you can't handle the critique (like some of you in this very discussion), you should spend more time following--not leading.
Last edited by Poorlaggedman; 12-13-2017 at 12:14 AM.
Not true Poorlaggedman in one of this weekends events in the West Woods a well drilled 6th Alabama playing as the Union first held the attention of the Confederates then sent another flanking force to turn the flank and kill off respawning Rebs, slowly strangling the defending Confederates on point.This showed that a well drilled team with a plan led by good officers will win the day. incidentally what happened next made this encounter one to remember... the CSA made up largely of 2nd Corps realized what was happening and put together a devastating bayonet charge which cleared the cunning Union threat, all to late ... we lost. I was fighting with the CSA. The discussion afterwards on teamspeak was encouraging and constructive and showed the officers were far from stagnant and understood fully what had happened and how to avoid a recurrence... well done 6th Alabama well done 2nd Corp and well done others involved who I have not mentioned . GG also for what its worth I am unbiased and not a part of the above companies... Joe Pineapples rides with the devil!
Officers are not so hard to handle... maintain distance, take them out first and bayonet or club them in 2's. Rambo officers are easy to deal with especially if you yourself have an officer to cover reloads.. I think they actually promote teamwork. As for scouting i regularly see scouts being sent.. don't take this the wrong way please but do you play events?
I presume Poorlaggedman you are a même fan, so here's one specially made with paint (the program for true meme editing).
The Truth.jpg
You sure told us !
That also includes own officers ? Like for instance as an acting officer I excepted some Union boys trying to surrender, I gave my word that no harm would come to them (both side soldiers listen)... then some overexcited soldier named Joe Something shows up and just 'Pineapples' those poor lads tired of the war and the random artillery.
Hahaha War is hell my friend.... and just for the record any you blue boys ever see me trying to surrender shoot me then shoot the flying pig overhead!