Originally Posted by
McMuffin
That's not the point, just ask most people, and you will hear we do not get Civil War line battles. If you do not want to focus your game development on line battles then fine, ignore all of this. Today though, people merely tactical blob up and sprint towards the point, fire a few rounds and probably do a charge or something of the type as they try to desperately take the point back from whoever can make a bigger tactical blob. I used to hear linebattle commands from both sides; I just don't hear anything anymore aside from "come over here, spread out" etc. This madness and no one knowing what to do are because of the capture point system. Don't get me wrong, for skirmishes were civil war line battle tactics were not used and guerilla warfare would sometimes emerge, that is perfectly fine. And I am not asking for a map that enforces line battles strictly. Many people want only linebattles and actions focused around that, yet you put entire units who paid money for linebattles and give them this. You have to see how it can anger some people or just bum them out that this is what they get.
As for the maps, we have that supposedly encourage line battles (only ones I can think of are Pry's Ford, Hookers Push, and maybe Miller's Cornfield, and Piper's Farm if the objective was adjusted) all have something where one side or the other just do the same thing over and over and over and over. Many people genuinely play this like Battlefield 1 or something like that. Officer rambos are also resurfacing as an issue now because it feeds and reinforces that tactical blob mindset of rushing the point with as much gun as possible. Also, a lot of people get stuck with Sergeant Major and do not want to respawn because of the morale system so they just Rambo and die. If you're going to keep people interested in your game, provide a place where they can do line battles. You have all of these pictures of people marching in line formation and doing line battles, but we do not get that anymore.
I know I sure as hell did not pay 70 dollars for a game that was promised to me to deliver line battles, and in the Alpha, which is supposed to be working on core and the basics of the game, has zero incentive nor testing for line battles. The linebattles seem pretty core and basic to a Civil War game in all honesty. I hope it does not take until Early Access where we see testing for line battles and those mechanics; it will be way too late.