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Picket Patrol Bugs
Hello everyone, this thread will be used to report bugs in Picket Patrol as they occur so that we can get a regularly scheduled event night, and much loved gamemode, fixed.
Bugs
1. Players leaving a team will cause the round to end and cycle to the next round.
2. Sometimes the round does not end and will only end when either team takes a casualty.
3. Gamebreaking and new: The game spawns players in an out-of-line state and the entire team, or part of the team, will die in 20 seconds. This occurred during 3 out of 6 attempted matches on Wednesday, 1/10.
We know that the devs are busy with core mechanics and administration tools right now which is appreciated. However, Picket Patrol has not received a quality of life update since the drill-camp was reworked, and subsequent updates have slowly broken the gamemode apart to the current unplayable state that is in. We would appreciate a comment from the devs about the current state of the gamemode and potential future updates for it.
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Yes, Picket Patrol in unplayable right now because everyone spawns as out of line and dies.
One bug came back, after like 5-6 rounds, the game will restart the map another 3 or so times before allowing us to play again. The devs fixed this before with a patch, but it was reverted after another bug came up.
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