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Sir Doctor Professor
02-15-2016, 06:16 AM
The lack of smokeless gunpowder during the war resulted in the obscured vision of troops while firing in ranks. I understand that it might be CPU taxing (making the game significantly more difficult to optimise) to have great plumes of smoke floating across the field but it seems important to represent this challenge faced during battle, especially in a game focused on historical accuracy. I understand that the teasers aren't supposed to be representative of the final product but there doesn't seem to be quite enough of it in them. Thoughts?

Sir Doctor Professor
02-15-2016, 07:20 AM
Sorry for the repost. I hadn't seen this thread before I created the one I'm writing on now: http://www.warofrightsforum.com/showthread.php?253-Cannon-and-musket-smoke . I'll have to be more careful in the future.