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View Full Version : Reloading on the Move



Museal
07-28-2016, 10:01 PM
There seems to be a Glitch with when you stop aiming and start reloading at the same time which enables you to walk around unable to present and then after the time that a normal reload takes you can fire again.

ps there is no animation or sounds of reloading when this occurs only that you cannot present.

[RG]Chewie
07-29-2016, 02:53 PM
You can walk in reload in real life so I wonder if that's just a place holder until they finish the animation.....fingers crossed

Oleander
07-29-2016, 05:03 PM
I remember this being brought up before, and I don't think the devs were keen on implementing it.

Norwegian
07-29-2016, 05:15 PM
I would be against it even if it's realistic.

csheffield1
07-29-2016, 05:38 PM
It would have to take a bit longer, so I can't say if that's a good idea. Plus doesn't that seem a bit OP, even though it's very realistic?

[RG]Chewie
07-29-2016, 05:42 PM
I wouldn't think it to be op if the process was slowed and your movement speed was impacted appropriately. Loading on the move is important during a fighting retreat.

Oleander
07-29-2016, 06:29 PM
I think loading on the move is more of a reenactorisn than anything else. I'm sure it happened during the war, but I don't think it was widespread, at least during the beginning.

Mississippi
07-29-2016, 06:34 PM
Personally I think reloading on the move for skirmishers only.

Museal
08-01-2016, 02:29 PM
I don't think its a place holder as its a rather convoluted manner to get it to happen if it was something like you move when you hit R or something then maybe but I think its more down to the fact 2 animations conflict and so reloading dose not occur as a animation.

Hinkel
08-01-2016, 05:15 PM
Yes, its a glitch and will be fixed. But its not planned to add reload on the move :)