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View Full Version : Animation bug with the new ready stance



FakeMessiah27
08-04-2016, 03:59 PM
The new ready stance looks amazing, but I've noticed a problem when moving with the new stance.

When you ready your weapon by clicking the RMB, then hold it down to aim, and then start moving forward, it will first play the shoulder arms animation only to quickly snap back into aiming forwards once the animation is complete. However, if you hold down right click throughout the ready animation, which will make your character aim as soon as the ready animation finishes, the problem doesn't seem to occur.

TrustyJam
08-04-2016, 04:01 PM
Thanks for the report! Should be fixed in the next update. :)

- Trusty

FakeMessiah27
08-04-2016, 04:03 PM
Oh, a thing I also just noticed: after it snaps back into aiming when it completes the shoulder arms animation, the sights are... further away so to speak. Your character seems to not be holding the gun up to his shoulder anymore