Also,spawning on the range, as well as battery range would be appreciated. In game you can spawn artillery so its there, just need implementing.
Type: Posts; User: mike ellan
Also,spawning on the range, as well as battery range would be appreciated. In game you can spawn artillery so its there, just need implementing.
I think a personal record of kills/deaths. could be added. (as a field report).
there are 4 companies. deaths should be displayed there. (but I get the "teamwork" argument). But maybe, just maybe...
Suggestions:
a) Able to abort animation (as when loading a rifle)
b) Able to load double cannister. (but with an risk)
c) Explosion when hitting caisson.(with lid open)
d) Unreliable ammunition...
And last:
Battlefield mode.
5 sections that are onlocked according to outcome of precision. let say 5 point and a flag in each sections. When a side control all a new section is unlocked. and so...
And further:
* There should be a timer when capping while the opponent is breaking. (let say 30 seconds that the point must be held). Why? As now there is an unfair advantage by rushing point. For...
* Capture the base.
(Drillcamp). Each Side starts at its base (camp). The object is to take the other team's colors. (conquest flagpole) (and bring them to home base)
Each side has a second base...
a) Spawn at the officer (like you do with flags)
b) have the officer spawn targets at will (desired location ex. on a field) or make the shooting range available. (for movement exercises)
c) make...
When plugging a USB headset AFTER game is started I get the music in ear but chat on my speakers. (USB is not listed on available outputs, just default). Plugging in the USB BEFORE game is started...
Ideas:
Officer: can field commission a private to nco (if there are available slots).
Stamina: some way to restore stamina faster. (in the war they had "cantine with water" runners) maybe...
Here are some ideas:
* Crawling: laying low on the ground with binoculars, maybe even shooting. (but not reloading) slow movement.
* Officer: the ability to reprimand someone. (works as a...