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  1. Doesn't a horse require AI to some extent to...

    Doesn't a horse require AI to some extent to account for riderless horses? Unless no scenario exists where a horse can be separated from the rider (they both drop with a shot to either one, etc).
  2. Just stick it off to the side of the existing map...

    Just stick it off to the side of the existing map space if it doesn't fit. Nobody is ever going to play these full maps, am I right? There's a reason they were fighting for the gaps and not random...
  3. Those were more for killing the horses or...

    Those were more for killing the horses or finishing them off rather than fighting off enemy. If they get close enough to use those things then the crew usually already made a mistake by staying there...
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    Make a server-side variable where the officer...

    Make a server-side variable where the officer role is locked until a certain percentage of the server is full. I'd set it so it never unlocks and we don't have the problem of the anarchic officer...
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    In all fairness it was probably still on the...

    In all fairness it was probably still on the first page of the forums since forum engagement is so ridiculously low in this community.
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    Bodies flying through the sky

    On Harper's Ferry tonight a lot of bodies went flying vertically through the air when hit by musket balls. I saw bodies fly before but I thought it was more related to buck and ball. Bodies...
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    Definitely should be banning the folks using it...

    Definitely should be banning the folks using it regardless. It's a game-ruining exploit.

    I felt like I ran into something like this the other night but I can't be sure. At the time I felt like we...
  8. I'll admit that I'm thus far mostly wrong that...

    I'll admit that I'm thus far mostly wrong that trolls would become a serious problem for this game. They aren't that bad yet, unless you just consider bad leaders trolls (a few are). I suspect with...
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    Sticky: I don't know who did this. ...

    I don't know who did this.

    https://www.youtube.com/watch?v=3O7fK7oWVTg

    https://www.youtube.com/watch?v=3O7fK7oWVTg
  10. I think Calmmyst meant penalties as in gameplay....

    I think Calmmyst meant penalties as in gameplay. In the past he was pretty sore on the suppression mechanics and out of line penalties. What I'm curious is whether artillery crews going to be...
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    Oh it would add something significant. I'm not...

    Oh it would add something significant. I'm not sure it's something significant people would want though. I'd like to see some other changes to reloading first, making it a little more fluid around...
  12. I agree. That's the basis of what I'm pushing...

    I agree. That's the basis of what I'm pushing for. Follow the officer. Or don't. And if you don't then he's not an really officer is he? We're just freeing up the officer role for someone respectable...
  13. But what if there were a system where players...

    But what if there were a system where players chose their officer and willingly submitted to their leadership including giving the right to be disciplined, grabbed, pulled by their officer or NCOs...
  14. You don't need to pay a community manager. Just...

    You don't need to pay a community manager. Just have General Cody sign a non-disclosure agreement and give him sneak peaks every 2-3 months and let him monetize it. It's not so much the lack of...
  15. I think there's a balance between a community...

    I think there's a balance between a community that can only wildly speculate and one that's disappointed with things falling through. I do recall a post that said we'd have 200 person server upgrades...
  16. Good question considering we're waiting on...

    Good question considering we're waiting on artillery. The longest distance I'm aware of view-wise is Harper's Ferry from Maryland Heights towards town. Obviously if the guns up there were used in...
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    What you're basically talking about is a...

    What you're basically talking about is a near-game breaking glitch/exploit which was fixed. Thanks for addressing the issue, which I posted about in August. Even though most server hosts had the...
  18. As development progresses I hope it's considered...

    As development progresses I hope it's considered for new features the possibilities of disabling or enabling them on servers, even if the game design isn't supposed to allow it. It might be useful...
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    Artillery concerns me in a lot of ways. The...

    Artillery concerns me in a lot of ways. The potential for role trolling is immense. And any idiot can stand in front of a cannon barrel. I'm sure it'll require a lot of fixes and tweaks. Ordinance...
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    The main problem is the final push and last stand...

    The main problem is the final push and last stand disparity doesn't make much sense especially when the two teams can swap places.

    I don't know about you but the pre-counterattack system was...
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    Youtube self-destructing.

    If you're unaware, Google/Youtube has become increasingly militant in demonetizing channels, seemingly randomly. At first it was 'extreme stuff.' All the Syria War footage disappeared, an entire...
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    People say 'pubber' all the time and no one bats...

    People say 'pubber' all the time and no one bats an eye. Someone says 'clanner' and everyone loses their mind.

    That was the only statement meant for you. The rest was meant for people to read...
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    The dirty little secret is that a sizeable...

    The dirty little secret is that a sizeable portion of these 'clanner' head honchos don't want a community (and can't imagine one) that can operate without them beyond recruiting purposes.

    And you...
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    I'd much like to do more events with my server,...

    I'd much like to do more events with my server, Old Pennsylvania, which is the only non-clan server and specifically exists for events. Unfortunately it's going to be a bitch and that's why I haven't...
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    The team morale is a great system which works...

    The team morale is a great system which works mostly flawlessly and which also properly incentivizes close teamwork and isn't too confusing that new players have no idea what's going on or why it...
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