As far as the lesser knowns, mine would have to be Emory Upton. https://en.wikipedia.org/wiki/Emory_Upton Highly professional, strict on discipline and successful in all three army branches...
Type: Posts; User: Kane Kaizer
As far as the lesser knowns, mine would have to be Emory Upton. https://en.wikipedia.org/wiki/Emory_Upton Highly professional, strict on discipline and successful in all three army branches...
Nice update! It's been a little while since I really played, but I'm liking this new officer system. Just by the sound of it, I think it'll be enough to justify adding officer reloads at long last....
That's technically true, though we all know some players shoot faster than others unless they're firing organized volleys (The arty being beefed up the way it is currently makes it next to impossible...
A weapon change, plus the increased Confederate tickets, plus the increased artillery will do something. If the Confederates pour a massive volley directly across the bridge before they charge, there...
Historically, the Union also had 14,000 men to defend it. It's going to be about trying to find the right balance of artillery fire to these small skirmish battles. Would be neat if there's a way to...
Calm down there, buddy. I was talking about the boundaries, not the weapons. Get the weapons changed, don't try to handicap the Union to the point where they can barely stop a bridge-crossing attempt...
Not at all keen on those boundaries. The problem with Burnside's Bridge was that the Confederates grouping up at the other side of the bridge put them completely out of sight from the Union until...
Yeah, it sucks. There's almost no point in trying to be sneaky with our attacks anymore. At this point both sides are just going to keep using it because they can't trust the other side not to.
The issue is that even though hopefully the current plan will help to curtail ramboing (however exactly it's going to be implemented), I don't know of any other solution that will also justify...
Honestly, I think the reason why the officers have that "purpose" is only because the revolver gives them the power to do it. I believe that officers should be the ones planning out the strategy and...
I didn't really get much feedback on this idea before so I'm making it its own topic. I really think this idea could kill two birds with one stone, though, and should be easy enough to implement. If...
I'd really like to see other factors come into play regarding the gun sway. Initially it should be quite stable IMO, just as a soldier would aim during target practice without any real duress. But...
It seems like the only point that was proven was that a massive charge will likely succeed against a rabble. The II Corps boys were all on the same page, using Teamspeak, and everyone else just had...
I really do miss that M1841 Mississippi rifle that our 114th PA Zouaves also used to have. :(
I was on the opposite side and bore witness to the ferocity of that pincer movement at the Sunken Road. Very well done! ;)
(M1842 is often my preferred weapon of choice on that map :p )
Still, really no one is saying "I hate it, get it out of the game", even if you want to assume that they think that way, and most posts come with suggestions for how to make it less exploitable. This...
That would be helpful at least. Even though I'm almost never in Quicktime, I guess it'd give me a reason to use it. :P I'm actually curious as to what all formation buffs there currently are....
I think you need to read a little more carefully. Very few have actually said "remove it". Big difference between "remove it" and "make changes to it". Even in the OP he didn't ask for its removal,...
I'm sure I can't be the only one who finds it a bit annoying just in general. :p Both due to it hampering your combat ability and also because it's so prone to glitching. I often fix my bayonet for...
That would mostly just make us feel a little better after we've been rambo'd, I think. :p I'm fine with the idea, though I still don't think it would do anything to discourage them. In their mindset...
It's really cool to use the cam just to observe the battle from a different perspective, all on my own, without any kind of interaction with the players. However, it really needs some more...
I would actually also be fine with removing revolvers from NCOs so that the maximum number of revolvers at any one time per team is only two. Wouldn't eliminate the problem of course (the only thing...
How much would I need to increase my pledge to unlock Hellfire missiles for my new Reaper drone? ;)
Average player activity has actually increased this month for the first time since skirmishes released back in May, and I've noticed it myself just by checking in frequently.
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I'm sure this is a known issue already, as it's been around for as long as I can remember. But there's nothing more frustrating than trying to kneel beside a fence, bush or a tree while under fire...