With just 75 players per side, where exactly are all the people going to come from to do all of this?
Type: Posts; User: Sox
With just 75 players per side, where exactly are all the people going to come from to do all of this?
No, they don't.
I'm curious, and since this seems to be a question nobody else has asked here goes: Even with 75 men per side, how are you hoping to fill all of these proposed new 'branches' without a damaging...
It's a very simple question really: What does friendly fire add to the game, and what does it detract from the game? Personally I never thought that it added a damn thing, and certainly not...
Everyone who played this game pre open alpha could see how wide open it would be for griefers and trolls. Some of us warned the Devs, and not only did they not heed those warnings, they as much as...
The solution should be the removal of team killing full stop. It serves no useful purpose in this game, & just makes it one of the easiest to troll/grief in. The Devs we warned that this was going to...
Simple Tuth.......nothing is going to help War of Rights now except a finished product & a full game, and certainly not adding more things for them to develop. It's needs what was promised from the...
I'm not quite sure what you're expecting, it's par for the course that public servers (I can't think of one good example) are shody at best, in general. As already stated, WoR lacks even the...
Being unable to re-load & fire your weapon would be all the 'prevention' you'd need. Harsher penelties for dying when prone just makes it pointless having the position in the first place. I agree,...
I said none of those things, but feel free to misquote me anytime you don't actually have an argument that's based in fact. The South already HAD the right to enslave coloured people when the war...
Im sorry, but it's a refferencing a racial stereotype, so it's exactly the same. There are no varying degree's of racism.
Perfectly stated (although I'm English I would very much agree that...
No, I was comparing neo nazi's & neo confederates, pretty certain that was quite clearly stated.
^^^^ case in point. This player condems Robert E Lee out of hand, obviously without knowing anything about the man, or his motivations.
An extermely naive' point of view that you have there. The 'racists/white supremacists' that appear in this game are nothing of the sort, they're just trolls & idiots shouting abuse because the...
I can find no sources that confirm what the OP claims, but many U.S. news sites are now blocked in the U.K. According to what I've been able to find out the fire was mostly confined/contained to the...
It's obvious that they're still working on this, but I fear it will all end up being too little too late. Now I don't say that lightly, the American Civil War is hands down my favourite historical...
Penalties are not the way to go, nor is forcing a player into a surrender. One would hope for a more 'natural' progression involving Civil War gameplay, traditionally one of the most hated states in...
So complicated, it's really much simpler than that. In reality charges were usually made when one side was deemed to be close to breaking, all the Devs really had to do was to tie melee' to morale....
How to make War of Rights Great Again I think the title of the thread says it all, how to make a game great again & it's not even got out of alpha yet??? I never thought I'd stop playing WoR, but I...
1. Agree - The animations look far too 'stiff'.
2. Agree - Not everyone can scream into a mic, especially late at night.
3. Hardly high on the list.
4. The sounds are fine.
5. Just no.
I have always firmly believed that the capture points should have been tied to morale. The Sunken Road, for example could have four capture points, but all four remain inactive until the defenders...
Most sensible post he's ever made 10/10
I'm not seeing anything there that you have not 'ranted' about in a hundred different threads already. Everyone knows that punishing the team, because individuals play as lone wolves, is...
It's simple: Any Dev worth his salt has to make gameplay a No' 1 priority, It's all well and good to imagine corn stalks falling, shells blowing holes in the ground etc' but can the engine handle it,...
You'd find it far more problematic if they made them destructable.......when 150 (and possibly 200 PLUS artillery) players are slamming shots into them, splinters all over, and you've got an FPS of 1.