The Crux of the problem is that there are two very different groups of people (regiments/clans and public/freelance) who both wish to see the game develop in a way that better suits them but what...
Type: Posts; User: Ted E. Bear
The Crux of the problem is that there are two very different groups of people (regiments/clans and public/freelance) who both wish to see the game develop in a way that better suits them but what...
I would rather see 1 or 2 artillery crews moving from placed piece to placed piece to start out with, otherwise a line of cannons turns into a line of muskets with even bigger muskets to help them...
Alright, gonna voice my opinion here again and i'll see if I can get the pitchforks out and after me again. The core gameplay should always be tailored to public non regimental play. A good core game...
I think 1 minute for team voting on leadership before a round starts and then a vote kick/ban for trolls at least on the official servers would do wonders. I personally like how most of it is set up...
im pretty sure this can be achieved when someone presses F9 once and doesnt respawn
ive only ever seen it happen personally when the teams are full. Maybe its kind of like the "misfire" feature. We must've gotten some better primers now.
You dont need to join a company to enjoy this game. Just hop in a drill camp, learn your controls, hop in a match as a private, listen, learn, and watch and see what your COs and NCOs are doing. Like...
Id be more than happy to lead a group of union pubs against the 1st texas in an event.
Then you need to watch the battlefield a bit more soldier and make sure your scouts are properly deployed ;)
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Alright, so this is my experience from the union side of things as I have never played on the CSA side. First off there are a lot of excellent pub players and officers that have no intention of ever...
Most of the Pubs ive commanded listen and work together better than most regiments. You just have to inspire them, not expect them to follow you just because you are barking orders. Whenever a group...
I was thinking that you should only be able to see the morale level of the team your on. This would make gameplay (at least from a leading perspective) A bit more strategic and possibly less charge...
Mountain of work to take out a mole hill.
Definitely would fit regimental style game play. I personally am not a fan, For the type of game mode i think it would be better if the maps were a bit smaller along with the timer. A possible 15...
yea, but famous streamers and content creators charge for exposure. If the community came together and made something and everyone did their best to spread it around it would have a lot of benefits
Shiloh would be pretty neat to see.
i love the cornfield hell
Epic Games is way less consumer friendly than steam. There is no review system and the refund system is not very good either. I'll stick with steam to the end, they are not holy by any means but they...
War of Rights on Epic Games? Right next to Fortnight? Drummer boys, drummer boys everywhere.
I dont want to throw shade but a lot of the dedicated pub players I talk to seem to be put off by the way regimental players handle themselves in-game and how they are treated by said regimental...
the best way to sell a game like this is word of mouth, there is also a few people that stream it along with myself and make youtube content. Share the streams and youtube vids where ever you can...
I see anywhere from one to two and a half full servers every weekend, might want to see if your server browser is broken. Also, there are plenty of confed sided maps out there to, it just depends how...
I mean if we wanted to be realistic there would be no substitute for Final Push. The Attackers morale would just break and so would their attack. the rallying stages should be before breaking or...
an indirect kill counter/hit marker. Thats gonna be a no for me chief. If you want to learn how to shoot hit up the drill camps.