Yes its random, but way too often it is chaotic.
I think WoR is at the point where we should acknowledge we have two distinctive game types - the private server Game comprised of regiments who can...
Type: Posts; User: Quaker
Yes its random, but way too often it is chaotic.
I think WoR is at the point where we should acknowledge we have two distinctive game types - the private server Game comprised of regiments who can...
That’s like an improvisation or work-around though, and doesn’t address the real issue. It’s not game-breaking by any means but it is frustrating.
The game still has one key issue if a unit flag is down/inactive or hasn’t been spawned etc. Often in non-peak times we don’t have a flag.
There’s no way for spawning soldiers at the main...
Exactly.
WoR needs lots of prompts like this to help tighten up gameplay for a more consistent experience - especially with new public players who feel overwhelmed about all the rules re...
Thanks - not sure that answers my query but I assume you’re implying this new platform for the game will provide the framework for them to up server size to 200?
Hopefully this platform isn’t too...
Hey devs, with artillery now in and its more than a year since the last 200 player stress test, are we getting closer to 200 player servers appearing on the horizon?
Yes its great to see the numbers. I hope established players can step-up and encourage new players to play properly. If we get a critical mass going then people will hopefully fall into line (pardon...
I’m seeing more people on servers now artillery is in but less organization and discipline compared to a year or so ago. Back then people for the most part tried to play properly on public servers.
...
/bump
Hi George and thanks for the reply.
I am not asking for an immediate fix for this issue.
I am asking what CG’s stance on it is. As far as I know it’s still up in the air. Do they think anyone...
Especially if we move to 200 player servers and increase the banter by 25%?
Surely filter options are imperative in the public game.
Scrolling through 100 names to block individuals is...
See the original post. I am obviously talking about Steam release. They’ve had nearly 6 months since it went public and ample feedback on how the Officer in public games needs some sort of quality...
Would be great to hear some substantial input from CG about this.
It’s now coming up to 6 months since release so is there plan to leave Officer the way it is in public games or to have a quality...
Random map creator. Endless variation.
Gameplay in WoR is many months, possibly years from maturation.
The bare bones of gameplay we have on offer aren’t up to the job and the best and possibly only innovative feature in WoR, flag...
They aren’t sly digs.
If the forum moderator or devs have a problem with how our Suggestions and Ideas are expressed they will tell us through the appropriate channel.
My biggest concern with this game is the limitation of the very rigid Antietam vision the developers seem to have. Antietam can and should be its core, but it could offer so much more.
It’s more...
Some good changes here that will hopefully help gameplay. Thank you.
I’m curious why you went with NCO and not Officer to show when In Formation? Is it to make the NCO’s role more meaningful?
...
Its like this now for probably 70% of the week. WoR desperately needs a gameplay overhaul.
It is severely lacking across numerous facets of gameplay especially in the public game; from lack of...
Pretty cheesy. To the point where some Union guys cynically just let it happen and the map ends within a few minutes so it moves on to the next map.
Is it an intentional feature to make this a...
No.
I’m saying we all need a better more intuitive way to organise when we first spawn in to a public game. Organised regiments and public players. It desperately needs an overhaul.
The most...
Surely this doesn’t even need explaining?
It’s simply chaos in public games and ruining the experience for both public and regiment players. The problem is often exacerbated by organised regiments...
Okay - I didn’t see this one coming. Most people were (obviously) just spawning at their main spawn and rejoining their formation or waiting for their flag to become active again.
It might get a...
Just to clarify to make sure I get this - so if you can’t for whatever reason spawn on your own regiment flag, you’ll spawn on the other regiment’s flag if it’s active?
What if the other regiment...
If it’s “fine the way it is” where’s all the players for 80% of the week.
Okay, I accept the Officer issue alone isn’t keeping everyone away, but it’s certainly a big part of the inadequate...