There weren't any Kentucky regiments in the Maryland campaign, unfortunately.
I kept telling him to do the 9th Infantry, regardless.
Type: Posts; User: TheBoberton
There weren't any Kentucky regiments in the Maryland campaign, unfortunately.
I kept telling him to do the 9th Infantry, regardless.
Let's not forget that the United States has to maintain the capacity to operate on every continent of the world.
...
The language needs significant simplification to be of use to everyone, but the maneuvers presented here are incredibly simple to execute. (And in fact have been, by any formation that bothers to...
Yeah, that's exactly what full power military loads look like, given the weather conditions.
Are you talking about in this video, posted earlier in the thread?
https://www.youtube.com/watch?v=3OUdG05gja0
Using smokeless powder in a muzzleloader will destroy it, and most likely harm the shooter, or someone around them.
The nature of communities means that the larger groups are going to shadow over smaller ones. The only real counter to that is to cap the number of people that can be in a community, which is to me...
And would the same not apply to the members of a general's staff, such as the couriers? They will represent their parent units just as much as a general will, no?
Would there not be the same concern with player generals?
And frankly, I'd be more pissed by any system that randomly decided to not send orders, than anything that a player based one could do....
That is a concern that has been addressed indirectly earlier in the thread, when couriers affecting the combat power of a company was brought up.
Regardless, I find optimism to be preferred to...
At least one member of my company has expressed interest in being a courier. Hell, I think it would be an interesting and enjoyable experience. Just because you don't think it would be fun, doesn't...
To be brutally frank, if the limit for player count is low enough that the removal of a small number of players to act as couriers will have a significant effect on combat, there will be no need for...
What on earth do your apparent issues with player generals have to do with the use of couriers?
Couriers are not used on the regimental level. The commander of the regiment gives (Speaks aloud, for his captains to hear) orders to the regiment, which the captains then translate into orders for...
Instant communication is not a requirement for doing well. Sure, an army that uses Teamspeak or a similar tool will have a marked advantage over one using couriers, and will be able to respond more...
Yes. Though I imagine there will be events (If events as we knew them in previous, similar games are present in this one) that attempt to enforce not using such tools.
I was unaware of the casualties inflicted in battle by disease and infection.
And I guess there really isn't a way to force people to follow the orders a general may give, (Or none that I would...
Is efficiency really the end goal, though?
You could make the same argument against a number of things already present in the game, like muzzleloading firearms.
My own desire is to see this game force people to work within the limitations...
I know a few players who have expressed interest in playing as a courier.
I think a system that allows players to write notes and pass them off to others may be the simplest method, while also...
Maybe set it up so the company commanders choose the level of autonomy their company will have when they join/form a regiment?
That way, companies that have expanded can be run from the top, as...
If I'm not mistaken, he's referring to the system which created "veteran volunteers", that required a soldier to serve out their original enlistment term, and then volunteer again.
As for battle...
I would suggest a handful of variations of both, and let the player, or maybe company commander, choose which they want to use, given the fact that units would often have their own variation of the...
Relying on that instead of the voices of your comrades could have you following an entirely different regiment or brigade, though.
I personally would prefer player battle cries, simply because it...
Variable voice "volume", similar to what Arma 3's ACRE or TFAR mods have would solve that issue. That is, you can control the distance you're heard from by switching between "whisper", "normal", and...