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Thread: War of Rights Screenshots & Videos

  1. #2751
    Quote Originally Posted by Saris View Post
    its cool and all but whats the point of this if there's going to be no AI
    They are intended to be used for short historical cutscenes inbetween each skirmish area.

  2. #2752

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    Quote Originally Posted by Fancy Sweetroll View Post
    They are intended to be used for short historical cutscenes inbetween each skirmish area.
    How will this align with battles? I thought skirmishes were just a filler until we get battle mode?

  3. #2753
    Why are you wasting resources on cut scene's for a game mode that's just a place holder until the new game mode comes out? It seems in my personal opinion like a waste of resources when you can be spending time and money on the final goal; The main game mode, artillary, and cavalry.
    Last edited by Drifter; 06-12-2019 at 02:36 AM.

  4. #2754

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    Quote Originally Posted by Fancy Sweetroll View Post
    Here's something we started working on some days ago, and no its not for commanding AI characters That would require an additional 1000s hours of work hehe

    If you released that I'm sure quite a few people would enjoy making films with it, I know I would.
    The chances are by the time you have finished typing a long response to my post, I have changed half of the original post.

    Click above to join the 1st Texas!
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  5. #2755

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    Quote Originally Posted by McMuffin View Post
    If you released that I'm sure quite a few people would enjoy making films with it, I know I would.
    It would certainly make training manuals easier to understand!

    As for the formations themselves, they seem a little... loose. The men aren't standing close enough together- any Sergeant worth their salt would give those men hell to pay!

    I also noticed that the column of fours doesn't snake around, like it should.

    But this is just me picking nits right now.

    Best,
    Dman979

  6. #2756
    WoR-Dev TrustyJam's Avatar
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    Quote Originally Posted by Drifter View Post
    Why are you wasting resources on cut scene's for a game mode that's just a place holder until the new game mode comes out? It seems in my personal opinion like a waste of resources when you can be spending time and money on the final goal; The main game mode, artillary, and cavalry.
    Quote Originally Posted by SwingKid148 View Post
    How will this align with battles? I thought skirmishes were just a filler until we get battle mode?
    Skirmishes is in no way a “place holder” mode. It is intended to be the short, quick way of doing battle.

    The game is as much about trying to teach you what went on back then via gameplay and other means as it is about being “a game”. The above took one of our guys (Fancy) a few days to create in order to help us doing so.

    We are spending money on bringing in the artillery and cavalry and have been doing so for the past several months. As I stated elsewhere on Steam yesteday, we have enough funds to keep going for years which is what we intend so no need not to worry about us not being around for the next very long while indeed.

    - Trusty

  7. #2757
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    Looking good Fancy, Thanks for the info trusty. Also everyone play nice


    - Kyle

  8. #2758

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    Next Fighting Regiments of War of Rights is out. Featuring the 8th Alabama. Thanks to 8th AL Co. G for the help in filming!
    Last edited by Saris; 06-13-2019 at 05:26 PM.
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    My Youtube:https://www.youtube.com/c/SarisTX

  9. #2759
    WoR-Dev TrustyJam's Avatar
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    Quote Originally Posted by Saris View Post
    Next Fighting Regiments of War of Rights is out. Featuring the 8th Alabama. Thanks to 8th AL Co. G for the help in filming!
    Nicely done!

    - Trusty

  10. #2760
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