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Thread: War of Rights Screenshots & Videos

  1. #2621

    USA General of the Army

    A. P. Hill's Avatar
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    There are a couple artillery batteries on both sides that were from Maryland, when artillery gets further along they'll be supported.

    The same can be said for the Cavalry as well.

    But you are somewhat correct only the Union 2nd MD is with the infantry .

  2. #2622
    Matt(Fridge)'s Avatar
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    The Confederate 1st Maryland disbanded in August of 1862 and the second had not been formed yet.

  3. #2623
    Rbater's Avatar
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    Quote Originally Posted by Matt(Fridge) View Post
    The Confederate 1st Maryland disbanded in August of 1862 and the second had not been formed yet.
    Of course, but in addition to the 2nd Maryland US, there was:

    UNION -

    the 3rd Maryland(Antietam),

    5th Maryland (Antietam),

    Purnell Legion (Harper's Ferry & Antietam),

    3rd Potomac Home Brigade (Harper's Ferry),

    1st Cav. (Antietam),

    "Rigby's" Battery A (Antietam),

    "Snow's" Battery B (Antietam).

    CONFEDERACY -

    1st & 2nd Cavalry (with Jackson at Antietam),

    "Dement's" 1st Artillery (Bombardment of Harper's Ferry from Loundoun Heights),

    "Baltimore Light) 2nd Artillery (Bombardment of Harper's Ferry from Loundoun Heights & Antietam) Some history for them at Antietam: Evening of 16th they were aligned along several hills on Lee's left flank to protect both his flank and the fords to the army's rear. On the morning of the 17th the artillery on Lee's left engaged Federal batteries for nearly two hours. Federal infantry threatened the position near mid-morning but was met by Jackson's infantry. The infantry battle soon shifted further south toward the Dunkard Church and again the artillery found itself with little suppport. Federal infantry massed infront of the artillery and soon advance. Brockenborough, temporarily in command of his battery and five others, 24 guns in all, orders his men "Do not pull a lanyard until you get the command." He waited until the Federal line was nearly on top of his guns, then all 24 opened with double canister. Three times the Federals charged, and three times they were repulsed. W.W. Goldsborough writes "The ground was literally covered - nay; piled - with the slain and amimed of the enemy."),

    "The Chesapeake Battery" 4th Artillery (participated in the reduction of Harper's Ferry),

    47th VA Inf., Co. H "Maryland Zouaves" or "Zarvona's Zouaves" (Antietam as part of the Light Brigade's counter-attack that saved Lee's Army on the 17th),

    AND

    "John Pelham's Battery" 1st Virginia Horse Artillery (At Antietam with J.E.B. Stuart)

  4. #2624
    Maryland wooohoo
    http://www.warofrightsforum.com/image.php?type=sigpic&userid=4284&dateline=1491424373

    Join the 2nd Maryland Light Artillery (Baltimore Light Artillery) today!

  5. #2625

    CSA Captain

    Dutchconfederate's Avatar
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    Quote Originally Posted by rbsmith7 View Post
    Can confirm Pelham's Battery should be in the Co. Tool. If I'm not mistaken, those are his cannons we see in-game on Nicodemus Hill.
    100% correct they where heavily engaged supported by the 13th Virginia

    https://www.warofrightsforum.com/sho...=13th+Virginia
    Last edited by Dutchconfederate; 04-10-2019 at 04:09 PM.

  6. #2626
    Hinkel's Avatar
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    Please use another thread for historical discussions

  7. #2627

    Let Me Know What You Think of My Video (Constructive Criticism)


  8. #2628
    WoR-Dev TrustyJam's Avatar
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    Here is the first sneakpeak of how the artillery implementation is coming along.

    All of the below is subject to change as we are still in the early phases of development.

    Work is progressing nicely with Mike, one of our programmers, getting the needed backend systems done quicker than we first expected. These backend systems will also be the base upon cavalry eventually will be built.

    Pat, our character artist is currently working on making the artillery branch required uniforms and assets available (not arty crews featured in the screenshots).



    Flemming, our animator, is hard at work on the new animations required (some of which are shown in the screens presented here) for the initial artillery implementation.

    As you can see from the screenshots, the plan for the initial implementation is to have the pieces able to be pushed forwards/backwards at the wheels, the barrel elevated/depressed by rotating the elevation screw and the cannon aimed horizontally by picking up the trailspike and moving it left or right.



    We also plan on having the gunner be able to give hand gestures to show when to stop pushing/pulling the wheels or what direction to move the trailspike to in order to line up that perfect shot.



    - Trusty

  9. #2629
    Quote Originally Posted by TrustyJam View Post
    Here is the first sneakpeak of how the artillery implementation is coming along.

    All of the below is subject to change as we are still in the early phases of development.

    Work is progressing nicely with Mike, one of our programmers, getting the needed backend systems done quicker than we first expected. These backend systems will also be the base upon cavalry eventually will be built.

    Pat, our character artist is currently working on making the artillery branch required uniforms and assets available (not arty crews featured in the screenshots).



    Flemming, our animator, is hard at work on the new animations required (some of which are shown in the screens presented here) for the initial artillery implementation.

    As you can see from the screenshots, the plan for the initial implementation is to have the pieces able to be pushed forwards/backwards at the wheels, the barrel elevated/depressed by rotating the elevation screw and the cannon aimed horizontally by picking up the trailspike and moving it left or right.



    We also plan on having the gunner be able to give hand gestures to show when to stop pushing/pulling the wheels or what direction to move the trailspike to in order to line up that perfect shot.



    - Trusty

    Coming along nicely, can’t wait to see them implemented!

  10. #2630
    Matt(Fridge)'s Avatar
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    That looks amazing!!!

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