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Thread: War of Rights - Patch Notes

  1. #1131

    USA Captain

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    Quote Originally Posted by Hinkel View Post
    South Carolina regiments got the blue SC palm flag. Added the Stars and Bars flag to several CS regiments.
    I'd be happy to help with the creation of the 9th NY battle flag in terms of images, and information.

  2. #1132

    CSA Captain

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    Fixed a crash with the voice chat.
    Sadly, in game voice chat is still crapping out on us.


    CAPTAIN BRADLEY
    "Tensas Rifles" Company D, 6th Louisiana Infantry Regiment

    6th La. Infantry Thread / "Tensas Rifles" Steam Group & "Tensas Rifles" Company Tool


  3. #1133
    May 20th - Update 110 Released!

    - Made the lighting in the levels seem more natural.
    - Fixed a bug where players could be aiming without holding the aim button, this may also fix the issue where other players are able to run around while aiming.
    - Fixed a bug where the intense artillery on Harpers Ferry would continue to hold its fire, even if the attacking players in the capture zone are dead.
    - Increased the likelihood of the game shutting down properly when exiting, instead of having the game hang, forcing players to terminate it via the Windows task manager.
    - Fixed a broken flag for the 72nd Pennsylvania.
    - Fixed a server crash.
    - Character specular mtl tweaks.
    - Fixed a few visual issues with characters.
    - Added the 22nd Virginia Btl.
    - Added the 9th New York flag.
    - Few boundary updates to the Shenandoah Street skirmish area, Harpers Ferry.
    - Replaced most non-working doors with the new, working ones on the drill camp map.

  4. #1134

    CSA Major

    McMuffin's Avatar
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    Quote Originally Posted by Fancy Sweetroll View Post
    May 20th - Update 110 Released!

    - Made the lighting in the levels seem more natural.
    - Fixed a bug where players could be aiming without holding the aim button, this may also fix the issue where other players are able to run around while aiming.
    - Fixed a bug where the intense artillery on Harpers Ferry would continue to hold its fire, even if the attacking players in the capture zone are dead.
    - Increased the likelihood of the game shutting down properly when exiting, instead of having the game hang, forcing players to terminate it via the Windows task manager.
    - Fixed a broken flag for the 72nd Pennsylvania.
    - Fixed a server crash.
    - Character specular mtl tweaks.
    - Fixed a few visual issues with characters.
    - Added the 22nd Virginia Btl.
    - Added the 9th New York flag.
    - Few boundary updates to the Shenandoah Street skirmish area, Harpers Ferry.
    - Replaced most non-working doors with the new, working ones on the drill camp map.
    Was the 22nd Virginia Battalion added to a specific map?
    The chances are by the time you have finished typing a long response to my post, I have changed half of the original post.
    Click above to join the 1st Texas!
    "Texans always move 'em!"- General Robert E. Lee

  5. #1135
    Community Manager, WoR-Dev Hinkel's Avatar
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    Quote Originally Posted by McMuffin View Post
    Was the 22nd Virginia Battalion added to a specific map?
    Not yet, will be part of a new Skirmish area at Harpers Ferry

  6. #1136

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    Quote Originally Posted by fancy sweetroll View Post
    may 20th - update 110 released!

    - made the lighting in the levels seem more natural.
    - fixed a bug where players could be aiming without holding the aim button, this may also fix the issue where other players are able to run around while aiming.
    - fixed a bug where the intense artillery on harpers ferry would continue to hold its fire, even if the attacking players in the capture zone are dead.
    - increased the likelihood of the game shutting down properly when exiting, instead of having the game hang, forcing players to terminate it via the windows task manager.
    - fixed a broken flag for the 72nd pennsylvania.
    - fixed a server crash.
    - character specular mtl tweaks.
    - fixed a few visual issues with characters.
    - added the 22nd virginia btl.
    - added the 9th new york flag.
    - few boundary updates to the shenandoah street skirmish area, harpers ferry.
    - replaced most non-working doors with the new, working ones on the drill camp map.
    holy cow you added my flag!

  7. #1137

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    I cant thank the devs enough for putting my flag in the game.

  8. #1138

    USA General of the Army

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    Oh Hiiiiiiiiiiiiiiiiinkel. You made this yourself! Use it! Hear the darkness calling to you!


  9. #1139
    Community Manager, WoR-Dev Hinkel's Avatar
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    Quote Originally Posted by Bravescot View Post
    Oh Hiiiiiiiiiiiiiiiiinkel. You made this yourself! Use it! Hear the darkness calling to you!

    Uhh.. need to rework it!
    Will be added next patch, don't worry

  10. #1140
    WoR-Dev TrustyJam's Avatar
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    June 1st - Update 111 Released!

    - Added the 6th skirmish area of Harpers Ferry "Washington Street". This skirmish area spans several streets as well as army camps in the upper part of Harpers Ferry.

    Click image for larger version. 

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    - Made the hammer on the weapons strike on the local client if the player tries to shoot with an unloaded rifle.
    - Added a permanent slight red tint to the screen of players who have been stabbed by a bayonet.
    - Added the admin ability to end the currently active skirmish area.
    - Added the admin ability to set a specific skirmish area up as the next active skirmish area.
    - The extra intense artillery on the River Crossing skirmish area of Harpers Ferry would previously keep holdings its fire even if dead (potentially afk) confedereates were in the capture zone, resulting in the Union having a very easy time with close to no artillery landing on them.
    - Minor server performance improvements.
    - The position of the hammer on the weapons will now persist throughout all animations until your character changes its position. You will now also be able to see the hammer of other players weapons, strike the nipple as they fire.
    - Added a click sound if the player attempts to fire an unloaded weapon.
    - Increased the sound volume of the campfires on the Drill Camp.
    - Added new and improved enter and exit Ready first person animations with less camera movements.
    - Improved the first person enter and exit kneel animation with less camera movement.
    - The night on the Drill Camp now passes more quickly, increasing the chance of players joining the server while its daytime on the Drill Camp.
    - Improved the level lighting during the evening.
    - Added a bouncelight to the GI system at all times of day.
    - Fixed an issue where if you flew to a new grass field with the worcam, the grass would suddenly get slightly dark and then shortly after get slightly brighter.
    - Fixed a couple of crashes.
    - Added 42nd PA flag.
    - Added Georgia flag.
    - Added 4th Pennsylvania Cavalry flag.
    - Improved the armoury buildings on Harpers Ferry with a stone foundation an internal wood framework supporting the roof (Soon to be burnt in a future update).
    - Character skinning fixes.
    - Added steep creek banks to Antietam to better portray its real world counterpart.

    - Trusty

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