Page 186 of 189 FirstFirst ... 86136176184185186187188 ... LastLast
Results 1,851 to 1,860 of 1889

Thread: War of Rights - Patch Notes

  1. #1851
    WoR-Dev Bradley's Avatar
    Join Date
    Jan 2018
    Location
    Alabama
    Posts
    785
    As I explained to you via DM last week, the only flag that 4th Texas carried during the Maryland Campaign is in the game and it is the exact flag which the link you provided describes.

    It was made by Wigfall and it is 4x4. It matches the artifact almost exactly, re: tilt of stars, etc.

    If you find a historical source (not Pinterest, not Google Image searches, but Regimental Histories or academic work) which describes some other flag which was carried, I will happily look into it.

    4th-tx.jpg
    Last edited by Bradley; 10-06-2020 at 09:32 PM.

  2. #1852
    Excellent development, more digital material culture for me to ponder over

  3. #1853
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Hello everyone,

    Thank you all for your testing of the new platform update these past few days - we've gotten a lot of excellent feedback and bug reports which we're now in the process of working through and release hotfixes for.

    Below is a list of the contents of the last two hotfixes released:

    - Fixed the server browser not showing all online servers.
    - Fixed a server logging crash.
    - Fixed an issue where the player population count shown in the in-game & steam server browser would differ greatly from the actual population in in the server.
    - Server details now work correctly in the steam server browser.
    - Fixed drill camp icons not working.
    - Fixed the rifle swinging down when entering club melee mode while moving.
    - Optimized Saint John's Church LODs.
    - Fixed a chat box issue where the F1 & F2 if rebound to letter keys would trigger if a player was writing a text chat message containing them.
    - Reduced the recoil on rifles.
    - Fixed the player lowering their weapon if the player starts moving at the double quick while in melee mode.
    - Fixed the missing flag at the Harpers Ferry Armory.
    - Fixed the 1st Sergeant of the 2nd Georgia not having a proper rank icon in the UI.
    - Fixed the NCO of the 6th Pennsylvania not being selectable.
    - Made the admin menu display the target stormfactor (the current weather setting which the weather is changing towards) instead of the current stormfactor.
    - Made the admin menu send the proper kick and ban commands to the server.
    - Fixed the admin menu using a wrong cvar when setting a password.
    - Fixed Harpers Ferry Armory LOD UVs.
    - Looking through the binoculars while having the dynamic depth of field setting disabled should now not result in a blurry screen following this action.
    - Fixed the double quick carrying artillery round animation.

    - Trusty

  4. #1854
    Any news on todays 1 GB patch?

  5. #1855
    Quote Originally Posted by Deckhart View Post
    Any news on todays 1 GB patch?
    This was just my summary from a couple of things Sweetroll mentioned in the Steam Officer Chat: Banning (with name and SteamID now both working), admin spectating, ending rounds in admin menu (you can now decide who wins) and artillery pieces now count towards formations for artillery men so an officer won't be out of line when they're by themselves (as someone from their side has used the piece or limber).
    The rightful ruler of the HRE, Holy Sloth.

  6. #1856
    3.8gb patch?

  7. #1857
    Quote Originally Posted by McMuffin View Post
    3.8gb patch?
    Yeah, what's new?

  8. #1858
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by RonnyRonstar View Post
    Yeah, what's new?
    Server admin stuff primarily such as an updated admin menu, fixes for bans, removed the ability to family share the game to other Steam accounts in order to try to circumvent game bans and a few more fixes.

    - Trusty

  9. #1859
    Quote Originally Posted by TrustyJam View Post
    Server admin stuff primarily such as an updated admin menu, fixes for bans, removed the ability to family share the game to other Steam accounts in order to try to circumvent game bans and a few more fixes.

    - Trusty
    That was 3.8gb?

  10. #1860
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Update 170: Anti trolling features - Released!

    Hello everyone,

    The main focus of update 170 is to fix up some of the anti trolling features left exposed following the platform system integration as well as expand them.

    - Added artillery teamkill ban support. Firing a poorly aimed shot that ends up killing a bunch of friendlies will not get you immediately banned. The player pulling the lanyard will get notified of each teamkill comitted. A popup warning will also be displayed to the player pulling the lanyard when the teamkill limit is getting close to the ban threshold.
    - Fixed past teamkills expiring sooner than they should.
    - Improved the performance of characters by hiding small character objects when viewed from a distance.
    - Fixed a bug where the player couldnt aim with the revolver or zoom in with the binoculars if the player had unselected the sword while being in melee mode.
    - Removed various interact labels such as Open Door when spectating.
    - Added the name of the banned player to the banlist.json file on servers.
    - Players can now be unbanned in the admin menu by entering the players SteamID.
    - Players currently not connected to a server can now be permanently banned by entering their SteamID in the admin menu.
    - Fixed a couple of crashes.
    - Prevented players from posting super long messages in the ingame chat.
    - The boundary desertion system has been completely reworked to much more easily support desertion behavior for entities that are not necessarily players.
    - Artillery and Limber Carts will now automatically be teleported to their starting position if they are left outside of the play area.
    - Flags will now automatically be removed if they get dropped outside of the play area or in the enemys spawn area. This will allow a new flagbearer to immediately spawn with the flag.
    - A custom player name can now be entered inside the Gameplay Options menu. To prevent name exploits, changing this name when already connected to a server will not come into effect until the player leaves the server and joins again.
    - Servers without passwords can now be joined via Steam friends. Joining passworded servers via Steam friends will likely be added in the next update.
    - Allowed the spectator camera to fly higher on all skirmish areas.
    - Made the head sit higher for a better view when aiming the Parrot Rifle artillery.
    - Added vaultable ledges to the artillery pieces at the bolivar heights camp skirmish area to counter the players using the arty pieces as a wall around the capture point, Harpers Ferry.
    - Fixed some issues where certain character animations on the artillery could look very funny, in patricular when holding the trail spike if the artillery was moving.
    - Improved the performance of the cornfields and reduced the stuttering they cause with rapid camera movements.
    - Removed the floating blood cloud.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •