Do you know what, Muddy footprints is exactly what I thought this game was lacking!!!!
Who needs new features, expanded battlefields, new roles and dynamic objectives.
4th Texas 'C' Company
On the day of the last patch I noticed that there was long distance corn on low graphics.... I hyped a bunch of people up about it in numerous regiments and then the next day it was gone!
Sergeant in the 1st Cav.
aka HARRY GODWIN
February 14th - Update 140 Released!
- Added a new player spectating camera system while Last Stand is active. Players can be cycled by clicking A, D, Left arrow key, Right arrow key, Left mouse button, Right mouse button.
- Improved the performance of all environment particle effects.
- Improved the performance of gunshot particle effects at medium and long distances.
- Added smoke to the campfire particle effects.
- Improved the fire particle effect of the burnt Mumma Farm on Antietam.
- Fixed a bug with the Springfield M1842 where the reload could not be cancelled if the player was loading buck and ball.
- Fixed an animation glitch when stopping to aim, the arms and weapon would instantly fly back to the Shoulder Arms pose. This occured sometimes if the aim button was being held as the character finished reloading.
- Reverted the capture area sizes of Miller's Cornfieldand Maryland Heights, back to their former, much smaller, sizes in order to fit with the last stand end game event.
Speaking about camp fires.. When looking through binoculars you would not see the flames of the fires, just an orange gleaming. Don`t know if it`s a bug or a feature though