Page 100 of 189 FirstFirst ... 50909899100101102110150 ... LastLast
Results 991 to 1,000 of 1889

Thread: War of Rights - Patch Notes

  1. #991

    CSA Captain


    Join Date
    Oct 2017
    Location
    The Netherlands
    Posts
    74
    Good call on part of the dev team. Maybe start cutting the problem up in the pieces. Next update only introduce the new kneeling mechanic and see if it works, then the UI or part of the UI overhaul and see if they work. Gradually eliminating the parts that do work until you pinpoint the exact piece of code which causes you trouble.

  2. #992

    CSA Major General

    Redleader's Avatar
    Join Date
    Aug 2017
    Location
    Kingdom of Belgium
    Posts
    456
    Quote Originally Posted by Bravescot View Post
    It's the smart and logical choice to make, don't sweat it!
    Like Bravescot and A.P.Hill agreed on, having a stable 'build' running is the logical choice.
    Lately we had a lot of updates and it proves you guys (devs) are working hard on the game, what is widely appreciated within the community.

    Maybe for testing purposes we can have a 'test build/server' or maybe test things during the week (less players on) ... the events are usually in the weekend (and it's excellent for testing how the server handles full teams).

    Also you can ask the community if you want to test specific things, I'm sure we'll manage

    In my personal experience : since the 'updated cryengine' crashes have been reduced to a minimum.
    I write for my personal account and from personal experience, unless stated otherwise.

  3. #993
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by Redleader View Post
    Like Bravescot and A.P.Hill agreed on, having a stable 'build' running is the logical choice.
    Lately we had a lot of updates and it proves you guys (devs) are working hard on the game, what is widely appreciated within the community.

    Maybe for testing purposes we can have a 'test build/server' or maybe test things during the week (less players on) ... the events are usually in the weekend (and it's excellent for testing how the server handles full teams).

    Also you can ask the community if you want to test specific things, I'm sure we'll manage

    In my personal experience : since the 'updated cryengine' crashes have been reduced to a minimum.
    Thank you for the feedback.

    We don't feel like we have a testbase big enough to have a publically available test branch of the alpha. Once we do have a bigger player count (in early access) we will create such a branch.

    - Trusty

  4. #994

    CSA Captain

    Charles Caldwell's Avatar
    Join Date
    Aug 2016
    Location
    Across the Pond!
    Posts
    427
    Quote Originally Posted by TrustyJam View Post
    Thank you for the feedback.

    We don't feel like we have a testbase big enough to have a publically available test branch of the alpha. Once we do have a bigger player count (in early access) we will create such a branch.

    - Trusty
    Really, I'm sure if you approached the bigger Companies they would be more than willing to support a test server.

    Even just stating a TEST SERVER players would come and test the features.
    4th Texas 'C' Company

  5. #995
    WoR-Dev TrustyJam's Avatar
    Join Date
    Jan 2013
    Location
    Denmark
    Posts
    5,133
    Quote Originally Posted by Charles Caldwell View Post
    Really, I'm sure if you approached the bigger Companies they would be more than willing to support a test server.

    Even just stating a TEST SERVER players would come and test the features.
    The alpha servers are the test servers - even though some alpha testers sometimes forget.

    - Trusty

  6. #996

    CSA Major General

    Dether's Avatar
    Join Date
    Jul 2017
    Location
    Alabama
    Posts
    121
    I congratulate you devs on the roll back, to work out the issues.. and of course for letting every one know.. so .. even tho you have to deal with so much bitching, this alpha thing is working out... +1
    well done guys!
    All governments, everywhere derived its power by the consent of the people. The government you have is by your own consent. Not by those brave grey dead of one hundred and fifty plus years ago.

  7. #997

    USA Major

    Shiloh's Avatar
    Join Date
    Feb 2016
    Location
    Shepherdstown, WV
    Posts
    715
    I'm sure you guys are probably aware but in case you're not in-game coms are currently not working at all.

  8. #998

    CSA Captain

    Bivoj's Avatar
    Join Date
    Sep 2016
    Posts
    171
    Heads up guys. It is SW development and bad things sometimes happen. I have experienced several rollbacks in my business and I know how hard the decision is. Keep on doing great work!

  9. #999
    We just deployed a new possible fix for all the crashes you recieved from update 90. The update you'll be downloading contains all the additions and fixes from the original update 90 along with a few UI improvements on the Drill Camp. Let us pray that it works this time!

  10. #1000

    USA Captain


    Join Date
    Nov 2017
    Posts
    17
    Awesome! *prays*

    Also, work on a Sunday? Tough. But appreciated!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •