Originally Posted by
Fancy Sweetroll
July 15th – Update 115 Released!
- Added the Garibaldi Guards regiment.
- Added a new system that makes the officer start deserting if he is not inside of the teams safezone, or if he is Out of Line. When the officer is deserting, a timer will appear on the screen, counting from 20 to 0. If the timer hits 0 and the officer has not reentered the teams safezone or rejoined the troops he was commanding, the officer will be killed.
- Removed the revolvers on all NCOs to make the new officer desertion system make sense.
- Added new animations for the revolver in first person when moving and aiming.
- Improved the Dynamic Depth of Field, making it less likely for the screen to blur for no reason.
- Added a new nametag system above players heads with a new font as well as a speaker icon when they are speaking with the voice chat. In order to keep UI clutter to a minimum, the speaker icon will not show up automatically, you will have to press T when someone is talking, to see who it is.
- Fixed a client crash with the old nametag system by replacing it with the new one.
- Removed the nametags above the heads of enemy players.
- Fixed a server crash on the Drill Camp.
- Fixed a server crash when a player was leaving the server while doing a specific thing.
- Optimized the server slightly.
- Fixed a crash when closing the game (the game may still crash on close, it will just be another part of the game that crashes it).
- Made the transition from sunset to night, slightly brighter.
- Made the shadows during the night slightly brighter.