Nice update! It's been a little while since I really played, but I'm liking this new officer system. Just by the sound of it, I think it'll be enough to justify adding officer reloads at long last. As an enlisted soldier, it would add another incentive to stay in formation, because then you get to stay close to your fire-breathing officers.
So when will the full game be released
We are concentrating to release the next phase (Skirmish Phase 2 - Closed Beta) this year.
After the closed beta is finished, the game will go into the Skirmish Phase 3 - Early Access.
Once the Early Access phase is finished, the full game will get released.
There is of course no date set, for the release of the game. We will take the time it needs
Last edited by Hinkel; 07-16-2018 at 09:11 AM.
Good update devs. I had a few crashes and have uploaded my game logs. Also, this was happening in USA drill camp maybe 50% of the time I spawned in there. Hitting F4 once, then again was a good workaround.
Texas Poppin B
My Youtube:https://www.youtube.com/c/SarisTX
July 27th – Update 116 Released!
- Fixed a bug with the recently added system for preventing officers from moving away from their men. Officers were supposed to be allowed to freely move around inside the main spawn area without while being Out of Line, but instead the timer would appear on their screen and they would shortly after be killed.
- When players are getting shot, they will now receive the majority of hit impulse in the limb they got shot in, so if a player is for example shot in the arm, the arm will swing backwards.
- Made the corpses of dead players, sometimes twist and move in agony. They will stop moving when shot. It's currently only client based so some players may see some corpses moving, while other players will see other corpses moving.
- Fixed a server crash.
- Fixed a client crash related to the UI.
- Added a more detailed version of Roulette Barn, the barn is enterable on both the ground floor and first floor. Doors will be added soon.
- Made it less likely if not impossible, for players to spawn underneath the ground on the Drill Camp.
- Fixed an issue on one of the skirmish areas in Harpers Ferry where the Garibaldi Guards were not selectable.