Originally Posted by
TrustyJam
February 22nd - Update 97 Released!
- Reduced the amount of crashes when joining a server. With our recent internal testing, joining server roughly 100 times, the previous build would crash roughly 20% of the times it joined a server. With the new build (this update), the amount of crashes have been reduced to around 5% or less. This data is while joining an empty server, but we are hopeful the statistic will also hold up when joining populated servers.
- Tweaked initial smoke when firing weapons to be more similar to how real gunsmoke behaves.
- Added LODs to all rifles, greatly reducing the amount of polygons in the scene, possibly improving your FPS depending on which graphics card you have.
- Kneeled reloading with a long rifle is now more complete – it still needs a polish pass and new sounds.
- Removed the "14" headattachment in 1st person while playing as the 14th Brooklyn.
- Fixed the UI on the shooting range displaying inverted hitmarkers.
- Fixed the boundaries on the Drill Camp not working, no more parachuting.
- When clicking Respawn on the Drill Camp, the spawn selection UI will now instantly appear instead of having you die and then showing you the loosing morale screen.
- Character wounded sounds are now correctly muffled whenever a player dies.
- Shadows on weapons have now been enabled, though it may be slightly buggy in some casse.
- Minor character updates.
- Music will now be playing while the ingame menu is open.
- Trusty