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Thread: War of Rights - Patch Notes

  1. #1021

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    Quote Originally Posted by TrustyJam View Post
    January 26th - Update 93 Released!


    - Most likely fixed the sound stutter bug that occured on the 150 player stress test event.
    - Most likely fixed the bug where the voice chat stops working for all players.
    - Made the gunsmoke scatter more when a large formation fires, to reduce the tube look as it drifts with the wind.
    - Slightly increased the performance of the server and the clients.
    - Made the battle ambience on Antietam play inside the forests again.
    - Other players will now play sounds as they walk/run through water.
    - Made the Springfield M1842 more accurate when firing the round ball.
    Yay Springfield!
    Texas Poppin B
    My Youtube:https://www.youtube.com/c/SarisTX

  2. #1022

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    Quote Originally Posted by TrustyJam View Post
    January 26th - Update 93 Released!


    - Most likely fixed the sound stutter bug that occured on the 150 player stress test event.
    - Most likely fixed the bug where the voice chat stops working for all players.
    - Made the gunsmoke scatter more when a large formation fires, to reduce the tube look as it drifts with the wind.
    - Slightly increased the performance of the server and the clients.
    - Made the battle ambience on Antietam play inside the forests again.
    - Other players will now play sounds as they walk/run through water.
    - Made the Springfield M1842 more accurate when firing the round ball.
    AWESOME!!!! Can't Wait to play this weekend. It was good seeing 1st Texas coming back too, hope to see you guys there again this weekend. Let's fill up the server 150 baby!

  3. #1023
    WoR-Dev TrustyJam's Avatar
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    January 31st - Update 94 Released!


    - Added 14th skirmish area to Antietam: Skirmish at East Woods. During the late afternoon of September 16th, General Hooker, by request of General McClellan took his corps across Antietam creek at the upper bridge in order to locate the rebel flank. At 1800 hours the 42nd PA and 3rd PA reserves were sent out in a skirmish formation to probe the East Woods for rebels. The skirmish that followed when Hood’s Texans engaged them lasted until dark at 2100 and would cause a few hundred casualties (among them the 42nd PA Colonel). While not often talked about, the evening skirmish before the battle early next morning was an important event as it alerted Lee as to the direction of the Union attack the next day and he would thus shift his army strength to counter Hooker in the morning at Hagerstown Turnpike and Miller’s Cornfield.

    Attachment 7845 Attachment 7846


    - Major rework of the Bloody Lane skirmish area to better reflect the area during the battle.
    - Most likely greatly optimized the smoke when theres 100 or more players on a server, greatly improving the FPS.
    - Improved the headbobbing algorithm resulting in smoother camera movements between movement speed transitions. The camera going crazy if you are standing idle while exhausted and getting shelled by the artillery should also no longer be a problem.
    - Material pass on most weapons.
    - Added zoauve specific hairstyles.
    - Fixed up hair issues under certain light conditions.
    - Replaced 12th SC on several skirmish areas. Expect major changes in available regiments soon.
    - Fixed the UI target on the shooting range of the Drill Camp.
    - Fixed your current regiment not being shown when pressing T.
    - Improved the third person revolver aim animations while kneeled.
    - Corpses will no longer have weapons that cant be picked up.

    - Trusty

  4. #1024

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    Quote Originally Posted by TrustyJam View Post
    January 31st - Update 94 Released!


    - Added 14th skirmish area to Antietam: Skirmish at East Woods. During the late afternoon of September 16th, General Hooker, by request of General McClellan took his corps across Antietam creek at the upper bridge in order to locate the rebel flank. At 1800 hours the 42nd PA and 3rd PA reserves were sent out in a skirmish formation to probe the East Woods for rebels. The skirmish that followed when Hood’s Texans engaged them lasted until dark at 2100 and would cause a few hundred casualties (among them the 42nd PA Colonel). While not often talked about, the evening skirmish before the battle early next morning was an important event as it alerted Lee as to the direction of the Union attack the next day and he would thus shift his army strength to counter Hooker in the morning at Hagerstown Turnpike and Miller’s Cornfield.

    Attachment 7845 Attachment 7846


    - Major rework of the Bloody Lane skirmish area to better reflect the area during the battle.
    - Most likely greatly optimized the smoke when theres 100 or more players on a server, greatly improving the FPS.
    - Improved the headbobbing algorithm resulting in smoother camera movements between movement speed transitions. The camera going crazy if you are standing idle while exhausted and getting shelled by the artillery should also no longer be a problem.
    - Material pass on most weapons.
    - Added zoauve specific hairstyles.
    - Fixed up hair issues under certain light conditions.
    - Replaced 12th SC on several skirmish areas. Expect major changes in available regiments soon.
    - Fixed the UI target on the shooting range of the Drill Camp.
    - Fixed your current regiment not being shown when pressing T.
    - Improved the third person revolver aim animations while kneeled.
    - Corpses will no longer have weapons that cant be picked up.

    - Trusty
    Nice, I heard that skirmish was one of the most frighting battles to ever take place in the American Civil War
    Texas Poppin B
    My Youtube:https://www.youtube.com/c/SarisTX

  5. #1025

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    - Corpses will no longer have weapons that cant be picked up.
    So we can pick up weapons from the dead?
    If so can we pick up weapons from the dead of the opposite side?
    And does this include swords and pistols?

  6. #1026
    WoR-Dev TrustyJam's Avatar
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    February 5th - Update 95 Released!

    - Replaced several regiments on the skirmish areas with the newly created ones in order to properly represent the units that fought at the particular skirmish areas.
    - Improved the morale loss scaling algortihm depending on the amount of players on the server, resulting in skirmish areas lasting longer and allowing for more kills.
    - In Formation and Skirmishing now also improves stamina regeneration. In Formation gives an improvement of 50% where as Skirmishing gives an improvement of 25%.
    - Reduced headbobbing by 50%.
    - Added a victory jingle for the winning faction as the skirmish round ends.
    - The victory screen will now display how many players died In Formation, Skirmishing and Out of Line, instead of random numbers of Killed, Wounded and Missing.
    - Enabled character shadows if the shadow setting is set to Very High.
    - The regiment selection UI no longer resets itself while the player is selecting a regiment/class after the victory screen has been shown.
    - Activating the text chat while the worcam is active, no longer makes T and Tab unresponsive.
    - Added new music to the Main Menu.
    - Added 32 new regiments:

    Confederates















































    4th Alabama

    8th Alabama

    8th Florida

    1st Georgia

    18th Georgia

    20th Georgia

    6th Louisiana

    14th North Carolina

    2nd South Carolina

    3rd South Carolina

    17th South Carolina

    Holcombe Legion

    Palmetto Sharpshooters

    4th Texas

    5th Texas

    1st Virginia Cavalry

    13th Virginia

    30th Virginia


    Union







































    1st Delaware

    14th Indiana

    7th Maine

    2nd Maryland

    15th Massachusetts

    7th Michigan

    20th New York

    51st New York

    28th Pennsylvania

    32nd Pennsylvania

    72nd Pennsylvania

    4th Rhode Island

    10th United States

    2nd Wisconsin


    - Trusty

  7. #1027

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    Nice! cant wait to play these regiments! Especially the 2 new Texas regiments!
    Texas Poppin B
    My Youtube:https://www.youtube.com/c/SarisTX

  8. #1028
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    The 72nd PA the sister unit to the 69th Pennsylvania!!

    - Kyle

  9. #1029

    USA General of the Army

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    Very Cool.

  10. #1030

    USA Lieutenant General

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    Looking really good.

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