A new update has been released!
March 26th - Update 101 Released!
- Increased CSA morale by 30% on the River Crossing skirmish area on Harpers Ferry.
- Added additional confederate artillery that focus fires the defensive areas of the Union soldiers at the River Crossing of Harpers Ferry.
- Added new artillery water splash particle effect.
- Tweaked the proxies near the pontoon bridge to make it more difficult for players to drown themselves.
- Added various decals to the buildings in Harpers Ferry.
- It's now possible again to select the other faction in the middle of a skirmish round.
- The time of day start time of the East Woods skirmish area on Antietam has been set a little bit earlier, just before the sun sets.
USA Captain
Interesting. Hope the artillery won't trigger too often.
I do believe it's a tough map for the rebs, but, if people wouldn't be running in one by one (I don't get it), it might be doable. Let's see how the changes effect things.
Historically, the Union also had 14,000 men to defend it. It's going to be about trying to find the right balance of artillery fire to these small skirmish battles. Would be neat if there's a way to automatically increase/decrease the volume of artillery depending on the server population.
Yep, I got ripped to shreds 3 times tonight by arty. I didn`t even know that we could die by arty until tonight. Meaning I never fell from artillery fire before, and just at Harpers Ferry 3 times.
PS: Can`t really say if thats a bad thing, as it seems to reflect history just perfectly. On the other hand it is very difficult to aim during a barrage. The sway feels unending...
March 30th - Update 102 Released!
- Fixed various crash issues when joining a server though some may still persist.
- Reduced the amount of artillery slightly on the Harpers Ferry river crossing skirmish area.
- Fixed the screen water effect triggering regardless if the shell actually hits any water.
- Increased the CSA morale slightly on the Harpers Ferry River Crossing skirmish area.
- Fixed the head rotation of other players being reflected.
- Improved the texture of the large stonewallls on Harpers Ferry.
- Added ledges for vaulting to the V shaped stonewall near the capture zone on the Harpers Ferry River Crossing skirmish area.
- Added ledges for vaulting to Burnside Bridge on Antietam to make it easier for the union to escape the bridge and get down on the river bank on either side.
- Fixed some of the objects on Harpers Ferry not producing footstep sounds.
- Replaced 2nd Mississippi with 18th Mississippi on the Harpers Ferry River Crossing skirmish area.
- Made it more likely for bullets to go throw the gaps in the metal fence over the pontoons at the Harpers Ferry River Crossing skirmish area.
Known Issues
- Other players heads may stutter slightly when free looking.
- Trusty