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Thread: War of Rights - Patch Notes

  1. #1351

    USA Major

    Shiloh's Avatar
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    Feb 2016
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    Shepherdstown, WV
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    Ahh... that would explain it. Thank you!

    I do like the music volume setting very much. I have mine on 10 and that seems about right.

  2. #1352

    CSA Captain

    Vulcarin's Avatar
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    Quote Originally Posted by TrustyJam View Post
    October 19th - Update 124 Released!

    - Fixed an issue where the morale was being listed incorrectly on the compass and on the deploy screen.
    - Added a timer to the deploy screen for both the base spawn and for the flag bearer spawn. It also displays how many players are in queue for each type of spawn, though at the moment. You are required to enter the spawn queue by hitting Deploy, to get any queue and time information for that particular spawn point. After having pressed Deploy, it is now possible to go back to the regiment and class selection screen and pick another class (This will cancel your spawn request).
    - Fixed the kneel reload animation ending before the character had a chance to put on the cap.
    - Improved some of the reload transitions.
    - Improved the left, right, forward and backward aim 3rd person animations.
    - Added possible fix for HUD freeze.
    - Added possible fix for a player nametag related client crash.
    - Added slinged variants for the Whitworth, Lorenz and Enfield rifles.
    - Minor character adjustments.
    - The time between a player spawning on the flag bearer is now dependant on the formation buff status of the flag bearer. 10 seconds for in formation and 20 seconds for skirmishing.
    Various graphical UI fixes and updates.
    - Fixed a possible crash when leaving and entering the server browser quickly.
    - Tweaked rain audio levels.
    - Added a music volume option to the Sound Options.

    - Trusty
    Cant wait to get in!!! Stupid job always getting in the way...

  3. #1353
    Some of the servers are now up.

  4. #1354
    Woo! All aboard the hype train! This fixed several issues my guys had!
    Yours Truly,
    - Korvyr Vorthrel, Captain, CSA
    - Commander, Co. A, 14th Virginia

  5. #1355
    I just pushed another possible fix for most of the crashes you are experiencing during game play as well as a possible fix for the HUD breaking.

  6. #1356

    CSA Captain


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    Nov 2013
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    Thanks Fancy.
    Just when I thought I was out...they pull me back in!

  7. #1357

    CSA Major

    Warboy's Avatar
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    Mar 2018
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    Quote Originally Posted by Fancy Sweetroll View Post
    I just pushed another possible fix for most of the crashes you are experiencing during game play as well as a possible fix for the HUD breaking.
    Good to hear Fancy look forward to trying out, cya at the events later today
    Napoleon Total War American Civil War Multiplayer Mod Discord Community - https://discord.gg/J3xJ4DU

    TUNNELLS ARE USELESS....so why bother anyway - Henry Wirz (Andersonville film quote)

  8. #1358
    November 3rd - Update 125 Released!

    - Increased the overall sharpness of the game.
    - Updated R. Miller Stables model.
    - Reworked some officers for the 6th LA.
    - Fixed an issue where the client thought some base spawnpoints were active, when they were actually disabled on the server. This resulted in the timer on the spawn UI not updating, and the player not spawning.
    - Fixed a rare crash with the formation system when joining a server.
    - Made the shadows from the clouds darken the fog, resulting in more visible sunshafts.
    - Slightly optimized the code for the corpses.
    - Made the server use a much simpler definition of player characters, possibly resulting in improved server performance.
    - Made the weather change state more frequently.
    - Updated the 9th NY flag texture.
    - Character detail optimization pass.
    - Fixed duplicate character files.
    - Fixed various errors for the characters.
    - Updated character head proportions.
    - Adjusted the hair and facial hair to better fit the new head proportions.
    - Tweaked morning fog on the skirmish areas to work better with the updated time of day.
    - Tweaked weapon smoke density due to updates to the time of day.
    - Added an Out of Line timer and message to the flag bearer of 60 seconds.
    - Fixed rotating hands when changing directions while walking at the ready.

  9. #1359
    For this update we are also running a special test on the servers with additional debug tools enabled. This is done in an effort to fix the server crashes we've been experiencing for the last two weeks.

  10. #1360
    RhettVito
    Guest
    Quote Originally Posted by Fancy Sweetroll View Post
    For this update we are also running a special test on the servers with additional debug tools enabled. This is done in an effort to fix the server crashes we've been experiencing for the last two weeks.
    Roger that! Hope the big events this weekend will help!

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