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Thread: One Idea

  1. #41

    CSA Lieutenant Colonel

    Rithal's Avatar
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    May I ask what is on your head Trusty? It seems like a jar of cherries or preserves. That's out of regulations solider! XD Also, would it be possible to maybe include a mini map that only shows dots for those around you to be able to look at the formation from a top down view to simulate the awareness you would have IRL, that you can't necessarily have in a video game? This could be something similar to the Shacktac Hud mod for Arma 2 and Arma 3.

  2. #42
    WoR-Dev TrustyJam's Avatar
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    It's a jar of jam, duh!

    There won't be any minimap. The movement controls will allow players a greater degree of awareness than most first person games.

    - Trusty

  3. #43

    CSA Lieutenant Colonel

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    Quote Originally Posted by TrustyJam View Post
    It's a jar of jam, duh!

    There won't be any minimap. The movement controls will allow players a greater degree of awareness than most first person games.

    - Trusty
    I will be interested to know what you come up with. In-game VOIP and in game orders shouted by officers and NCO's would help I suppose. Also, the ability for officers and NCO's to hold their sword flat and maintain a straight line whilst advancing would be cool. This is seen in movies like Gettysburg, although I don't know if NCOs and officers actually did this.

  4. #44
    WoR-Dev GeorgeCrecy's Avatar
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    Indeed they did SgtRithal. To help direct a company's movements, the officer or NCO could use his sword, holding it horizontal above him to the left or right to show direction of movement if in a column. They might also, when wheeling a company, stand in front of the line with his sword horizontally in front of him to help keep the line straight as they moved.

  5. #45

    USA General of the Army

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    When everything enters the end phases of development one of the first things I'd love to see it the Devs showing off formation movements using the sword like George just explained.

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