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Thread: Compulsory surrender options on combatants? Tickets? permitted to resporn ?

  1. #1
    Kilburnblue's Avatar
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    Compulsory surrender options on combatants? Tickets? permitted to resporn ?

    Will the response to an attackers challenge on defeated / disarmed or attempting to flee enemy, ever be to surrender , thus becoming a P.O.W I.e a battlefield statistic, a casualty.

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    Lance Rawlings's Avatar
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    I like to give hopeless enemies that chance of surrender as long as the situation allows for a safe capture, just because bringing back prisoners is awesome and adds a really cool roleplay aspect to the game. I love finding people who will actually do it rather than just get shot.
    To the Colors!

    Captain Lance Rawlings
    Company K, 38th North Carolina, Pender's Brigade, A.P. Hill's Division, Jackson's Corps, Army of Northern Virginia
    http://www.warofrightsforum.com/show...lina-Boys-quot


  3. #3
    Kilburnblue's Avatar
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    Quote Originally Posted by Lance Rawlings View Post
    I like to give hopeless enemies that chance of surrender as long as the situation allows for a safe capture, just because bringing back prisoners is awesome and adds a really cool roleplay aspect to the game. I love finding people who will actually do it rather than just get shot.
    To bring in pows is pretty cool . And the twists and turns in the role play over an extended time frame 2-3 hrs perhaps it could add an interesting worthwhile authentic aspect to the project.

    If your O,C is an old blind dug out or young and inexperienced pup , both our possibilities in W of R and has blundered his coys way into the bag it may be possible to be given the option by his opponent to surrender or die , if the O,C surrenders then the men of his unit (as layed down by the "Gentlemans" rules of engagement ) are duty bound to not open fire on there captors and follow the commanders suit, so you see it's not just an individual choice one on one the scenarios are varied and many.

    Held in the rear (or maybe your coy will earn a reputation for taking "NO PRISONERS " ) with comrades captured from a different corner of the combat zone under guard ? Once it's dark , the role play continues ,can it not ??? brain a sentry make your way through the enemy's pickets , and its home after kidnapping General Lees pants in time for tea and medals ,

    But seriously capture and escape was in 1861 - 1865 and still is today a major reality in all conflicts , the battlefield pow concept is a valid variable alternate that would run concurrently to the front line battle scenarios, if technical resources and ability allowed it's an study worth perusing, staying well within the puramitors of a growing project
    Last edited by Kilburnblue; 06-07-2017 at 08:28 AM.

  4. #4

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    I like the idea of surrender, but every time, when I do it I get shot XD

    But as you say, it is really a cool role play to send back prisoners, or to talk to a prisoner for receiving informations about the enemys tacticts etc.

  5. #5

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    Lance Rawlings's Avatar
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    Yeah exactly. Unfortunately most people have the mentality of "screw it, shoot me. I'll just respawn." When in a real life situation you would do anything to keep from being killed. Again I strongly admire people who go the extra mile and are willing to be taken prisoner rather than being executed. I've only ever killed one man begging for mercy because he had a few buddies around that weren't so nice. Sorry my friend, had to.
    To the Colors!

    Captain Lance Rawlings
    Company K, 38th North Carolina, Pender's Brigade, A.P. Hill's Division, Jackson's Corps, Army of Northern Virginia
    http://www.warofrightsforum.com/show...lina-Boys-quot


  6. #6

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    I thibk this is a really good idea...has great potential to work. The community seems to be mature enough to reenact an actualy combat situation where if your company is surrounded with only a handful of men remaining, thebidea soubds good. Maybe a suggestion would be just to take the prisoners out of the immediate combat zone, then their tickets would be deducted as if they were killed. Thr only thibg is where to go from there...i might see it that people wouldnt have. 4,5 hours to simulate a days worth standing gaurd and what not...i definitely think the idea could work. And hope something like thisbcan be implementes

  7. #7

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    I have an Idea. If the ticket loss per death is made to be 2 and the tickets are just doubled for each team, then if someone surrenders the team loses 1 ticket instead of 2. On top of that if they are captured by the enemy the enemy would receive 1 ticket. I know these terms are arbitrary but there could be like a POW zone on the map right behind enemy lines
    "Better dead than reb"- Someone probably

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    What if for the Surrender, instead of actual players surrending, since many are under the impression that they'll just respawn, why not just make the statistic for prisoners be however many tickets are remaining for the enemy team after your team captures the objective(s)

  9. #9

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    Cool

    Quote Originally Posted by rebeldestroyer View Post
    I have an Idea. If the ticket loss per death is made to be 2 and the tickets are just doubled for each team, then if someone surrenders the team loses 1 ticket instead of 2. On top of that if they are captured by the enemy the enemy would receive 1 ticket. I know these terms are arbitrary but there could be like a POW zone on the map right behind enemy lines
    I like that idea with the 2 tickets for kia to 1 forbsurrender. That would be a good balance where players would cherish thier life. Definitely a great idea .

  10. #10
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    Quote Originally Posted by Lance Rawlings View Post
    I like to give hopeless enemies that chance of surrender as long as the situation allows for a safe capture, just because bringing back prisoners is awesome and adds a really cool roleplay aspect to the game. I love finding people who will actually do it rather than just get shot.
    Once I get my rig up and going LOL still having issues. If the chance ever comes I will gladly roleplay as a prisoner.

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