Originally Posted by
TheRegulator
I know that ... But its adressed to those who want it to be AI. I think it very important to have it player controlled, for the game flow, and to keep the autentic posibilities on the battelfield.
I liked it to be moveable with 6 horses and all. Another option/posibility is that the general or artillery commander is setting the position of the atillery on the map, before the match starts.
Because if dev's deside to place it in the historical position, then it will kinda lock the general Inf movement and most battels will be very predictive.
I recon booth side will have arty on the, maps where it was present historical. So if a general places his arty less thoughtfull, he might not be in range of the enemie arty. As far as i remember the range was aprox 1100 to 1500 meters for a 12 Pound depending on if the barrel was riffled or not. If the general chooses to put the arty to much forward, its a risk too, but offers a longer range into the enemie. I might make some interesting gameplay.