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Thread: Microphone Identifier

  1. #1
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    Microphone Identifier

    Afternoon.
    Any chance we could see a small icon introduced for when folk speak with their microphones, perhaps tied in to the overlay so that it may be hidden at will?
    Bonus if the symbol is from the Signal Corps.

    signaling.jpg
    Last edited by Leifr; 09-07-2017 at 02:13 PM.

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    This is a much needed addition, since sometimes the guy who takes command may not be playing officer, whether it due to circumstance(officer dies) or if the guy was just playing and happens to get a following playing your standard grunt



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    Quote Originally Posted by Leifr View Post
    Afternoon.
    Any chance we could see a small icon introduced for when folk speak with their microphones, perhaps tied in to the overlay so that it may be hidden at will?
    Bonus if the symbol is from the Signal Corps.

    signaling.jpg
    Agreed and agree on the bonus!!
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    Yeah, or some sort of indicator. It can be difficult, when there is 3 officers, and you don't know the voices. However on the other hand it's kinda fun, having to know who's talking. I think maybe something minimal, like the mouth moves when you talk?

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    Quote Originally Posted by Revan View Post
    Yeah, or some sort of indicator. It can be difficult, when there is 3 officers, and you don't know the voices. However on the other hand it's kinda fun, having to know who's talking. I think maybe something minimal, like the mouth moves when you talk?
    actually you bring up a good point of WHY you need to attend the drills your unit holds so you know those voices, especially when the arty is falling.
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    Quote Originally Posted by Dether View Post
    actually you bring up a good point of WHY you need to attend the drills your unit holds so you know those voices, especially when the arty is falling.
    Well that is very true, but maybe it is sometimes needed they aren't a part of that unit, and when the game releases it might be helpful. However, play enough and you'll start recognizing people naturally.

  7. #7
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    Quote Originally Posted by Revan View Post
    Yeah, or some sort of indicator. It can be difficult, when there is 3 officers, and you don't know the voices. However on the other hand it's kinda fun, having to know who's talking. I think maybe something minimal, like the mouth moves when you talk?
    This is something we'd like to do.

    Possibly pair that with a speaking icon in the tab screen.

    - Trusty

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