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Thread: Cheval de frise

  1. #1

    USA General of the Army

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    Cheval de frise

    220px-Cheval_de_frise_petersburg_civil_war_02598.jpg well I hope picture inserted. Could we see a group of people build this on the map? Cheval de frise or be able to build a trench line to cover in?

  2. #2
    WoR-Dev GeorgeCrecy's Avatar
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    Hey there Calmmyst,

    Im afraid at the moment there are no plans for constructable objects at the moment, partially due to limitations from the engine itself not allowing terrain deformation if I understand correctly.
    Hopefully that answers your question, and keep asking more!

  3. #3

    USA General of the Army

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    Yes George, it does, Thank you sir very much. If and when you introduce the Calvary, this would be the only way to stop a charge, or slow it way down. i guess it could be a tactical way point on a near future map to gain control over, as if to have several objectives to take on 1 map compared to how it is now, only one objective point. having to fight for 2 or more objectives on 1 map can bring out a draw or total win.

  4. #4
    WoR-Dev GeorgeCrecy's Avatar
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    Hey there Calmmyst,

    On the contrary, by the time of the Civil War the rifled musket and their respective bayonets we're very good and effective deterrents to cavalry, hence why both sides had a bit of trouble at first figuring out what exactly to do with cavalry if not as pure shock troops. A well trained infantry formation in square would be more effective than some cheval de frise any day.

  5. #5

    CSA Lieutenant Colonel

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    Quote Originally Posted by GeorgeCrecy View Post
    Hey there Calmmyst,

    On the contrary, by the time of the Civil War the rifled musket and their respective bayonets we're very good and effective deterrents to cavalry, hence why both sides had a bit of trouble at first figuring out what exactly to do with cavalry if not as pure shock troops. A well trained infantry formation in square would be more effective than some cheval de frise any day.
    As a cavalry Reenactor I have to agree with George. The only time that we ever charge is against a retreating company, or against other cavalry. We actually behave a lot more like the cavalry in Ultimate General: Civil War. We run up to the enemy, fire a volley, and fall back to reload, then repeat. So Cheval de Frise would really be pointless, as cavalry are already not going to want to charge a block of infantry, but instead just act as mounted skirmishers.
    CSheffield
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  6. #6

    USA General of the Army

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    Also spelled … Chevaux-de-Fries …

    There will be none used during the Maryland Campaign, which this game depicts. And any study of the Maryland Campaign will highlight, that cavalry were not used excessively at Antietam, Stuart's cavalry, divided into two parts, held both flanks of the Confederate line. Meanwhile Pleasanton's U.S. Cavalry, advanced across the middle (Boonsboro Road,) bridge and by use of the Horse Artillery held the west end of that bridge. They were later reinforced with the Sykes' Regulars Division from the V Corps.

    Chevaux-de-frise became more prevalent after the Second Invasion of the North, when the Overland Campaign started with U.S. Grant taking over. They were also employed to hinder infantry movement against trench works.

  7. #7

    CSA Major General

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    Quote Originally Posted by A. P. Hill View Post
    Also spelled Chevaux-de-Fries
    un cheval = a horse
    des chevaux = horses (not to be confused by 'cheveux' what means 'hair')

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