LOL how about adding a time warp to the RR bridge and pontoon, so its as long as the burnside bridge. I know wont happen, it just shows how determined the CSA Players are getting across it, versus the union players over such a little bridge on the Antietam map, They mostly quit when it comes up. they dont see the CSA quit. we have a longer run, with no where to hide. so when can we get the use of artillery and rain down ahead of our troops and walk the Fire in giving our boys a chance on this one? as they follow the steal rain in.