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Thread: Horses in War of Rights

  1. #1

    USA Major

    Lenny's Avatar
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    Horses in War of Rights

    So, one of my favorite things about the civil war is cavalry, and by this I mean true cavalry, the kind that are mounted with sabers gallantly charging the enemy. I know we have cavalry units, but these are not true cavalry as they are not on horses. They are essentially infantry with some better clothing and weapons. I would love for cavalry to be implemented into this game, I feel like it would add another layer to the strategy in a game. As the first troops to clash would be cavalry, it would be a contest to see who could use these units most efficiently. Thoughts on this?
    Last edited by Lenny; 10-03-2018 at 01:30 AM. Reason: Mispelling
    First Lieutenant Leonard Fritz
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    7th Michigan Infantry
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  2. #2
    They said they do plan to implement infantry. Although I'd be curious to hear how they plan to do it or if these plans have changed.

  3. #3

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    Yeah, I just want my horses. I feel like it would also make the game even better if all of the sudden you turned around to see a massive horde charging at you, and you and your men have to reform and counter this.
    First Lieutenant Leonard Fritz
    Midwestern Battalion
    7th Michigan Infantry
    Company C


    Company Tool-https://warofrights.com/CT_ViewCompa...panyToolHeader
    Discord-https://discord.gg/B5XRwEx
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  4. #4

    USA Captain

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    Game is based on the Antietam battle. It's not Mount and Blade. So I'm guessing no cavalry or even horses as there were no mounted cavalry fights.

  5. #5
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    If we ever reach the point where horses are viable, I’d rather see them added only for the officers.

  6. #6
    Bad Adz84's Avatar
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    I would like to see it on a map one day, I think the tactics has changed though from a gallant charge to route the enemy off the field with dragoons to a more guerrilla warfare style. Cavalry units were vauable and turned mostly into gathering intelligence and basically disrupting enemy supply lines and being a nuisance. With expensive repeating rifles they could strafe enemy line flanks but charging a line of musket spears was probably not cost effective. I still like to see cav units just not in big numbers, a handfull of guys with repeaters can cause no end of trouble on our battlefield. Possibly even Overpowered?

  7. #7
    Hinkel's Avatar
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    While we already have the 4th Pennsylvania and the 1st Virginia Cavalry ingame, we would like to support horses one day.
    But its not a priority right now and will most likely be introduced after the even more complex artillery system.

    The first system, which could introduce rideable horses might be a courier, which has to ride between the generals and the regiments in the field, to bring orders forward

  8. #8

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    Thank you. For the information.
    First Lieutenant Leonard Fritz
    Midwestern Battalion
    7th Michigan Infantry
    Company C


    Company Tool-https://warofrights.com/CT_ViewCompa...panyToolHeader
    Discord-https://discord.gg/B5XRwEx
    Forum-https://www.warofrightsforum.com/sho...igan-Company-A

  9. #9

    USA General of the Army

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    Ultimately, I want to see horses teamed to the limbers of the artillery so that it can be player controlled and mobile.

    I am also looking forward to seeing mules in game as well for the mobility of the quartermaster wagons.

    (To dream ... )

  10. #10

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    I never, ever, want to see mounted cavalry in War of Rights. As you all know the days of 'the kind that are mounted with sabers gallantly charging the enemy' were long gone by 1862. I have zero interest in standing on a battle line only to have a rambo cavalrymen scything through it from behind. Maybe there are players who could be trusted to use mounted cavalry as it was actually used in the war, most would just abuse it.
    ''I'm here to play an American Civil War era combat game, not Call of Duty with muskets.''.

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