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Thread: Horses in War of Rights

  1. #21

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    Charles Caldwell's Avatar
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    Quote Originally Posted by Hinkel View Post
    Since all skirmish maps are based on one huge map (4x4 km), the map is big enough to offer room for cavalry.
    I think the entire map would feature over 200 different NW maps
    The 4km x 4km map would be big enough, but aren't we fenced in in a pre-determined section. Some of those Cornfield maps feel like a football pitch in size. Having 10 or so Cav players on it would be ridiculous.

    Quote Originally Posted by Pootis View Post
    I can definitively see how Cavalry would work in game- right now, normally, you have to send like 2 guys forward to scout the enemy, and communicating with other lines can be kind of awkward. Plus if those scouts have to keep being sent forward, you can end up bleeding a lot of morale, so Cavalry would be a welcome replacement for that tactic.

    My only issue is that the formation boxes will definitively have to be loosened a lot to avoid Cavalry commanders continuously charging the enemy and blowing all of a team's morale when the infantry barely gets time for a volley. The charges against a full line would be suicidal anyway- big hitboxes and all. But they'd help out a lot as potential couriers between lines on top of their skirmish role- run over to a line here, pass a message there, make sure everyone knows what everyone else is doing.

    Skirmishing is normally something this game lacks at the moment, but Cavalry would help tremendously with that. It'd be the terror of a line to have a cavalry unit show up on the flank and unload a hail of carbine fire, just to retreat before the line can oblique-fire. Can't wait.
    Yep the 1 or 2 guy scouting method is a pain, but in this fast paced charge to the objective mechanism its the only thing we have. If battle maps were larger with multiple objectives, then Cav may be useful. Believe me I want Cav to work, but a lot of the maps just aren't suited for Cav. Some of the Wooded or town maps, mounted Scouts is asking for lost tickets (out of formation).
    4th Texas 'C' Company

  2. #22
    Hinkel's Avatar
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    Quote Originally Posted by Charles Caldwell View Post
    The 4km x 4km map would be big enough, but aren't we fenced in in a pre-determined section. Some of those Cornfield maps feel like a football pitch in size. Having 10 or so Cav players on it would be ridiculous.
    There is a difference between the skirmish game mode we have right now and the historic game mode, which would feature the entire map (with multiple cap points and such)
    The skirmish maps are based on the skirmish battles, which took place during the battle and they already have the authentic units, which took part in the fight there.

    While there won't be any mounted cavalry on these skirmish maps (since there were no cavalry battles), they would be part of the historic battle mode, if we will feature mounted combat.

  3. #23

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    Thank you, the historic full map and game mode is news to me and very welcome.... On 4x4km map Cav will be invaluable.
    4th Texas 'C' Company

  4. #24

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    [1st Cav] Shifty's Avatar
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    If they bring cav boys the 1st will be chasin you reb's down!! Ya better run!
    Last edited by [1st Cav] Shifty; 11-03-2018 at 04:51 AM.
    Recon

  5. #25
    RhettVito
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    Quote Originally Posted by Leifr View Post
    If we ever reach the point where horses are viable, I’d rather see them added only for the officers.
    +1 to that man !

  6. #26

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    A. P. Hill's Avatar
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    Quote Originally Posted by [1st Cav] Shifty View Post
    If they bring cav boys the 1st will be chasin you reb's down!! ...
    There were only 3 companies of the 1st U.S. Cavalry at Antietam, B, I, & K, and they spent a rather casual day on that 17th of September in 1862, huddled around the Pry House, being McClellan's HQ & QM guard. So, basically policing wagons.

    What cavalry that did participate of Pleasanton's Division, only crossed the middle bridge and stopped 100 yards past the west end of the bridge and went no further. They were there protecting the Horse Artillery.




    (BTW, those are the only 3 companies in the Company Tool .)

  7. #27

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    Naturally, I am opposed to the whole "Officer's Only" school of thinking regarding horses in WoR.

    The Union Order of Battle for Antietam was much more robust than portrayed here and while I will admit that the Northern Commanders utilized their assets unwisely they did field a substantial amount of Cavalry units ...
    5th United States
    6th United States
    8th Illinois
    3rd Indiana
    1st Massachusetts
    8th Pennsylvania
    4th Pennsylvania
    6th Pennsylvania
    1st New York
    12th Pennsylvania
    8th New York
    3rd Pennsylvania
    Horse Artillery:
    2nd United States, Battery A, B, L and M
    3rd United States, Batteries C and G
    15th Pennsylvania (detachment)
    Escort Cavalry:
    1st Michigan Cavalry, Company L
    1st Maine Cavalry, Company G
    6th Pennsylvania Cavalry, Companies B and G
    1st Maine Cavalry (detachment)
    6th New York Cavalry, Company D and K
    2nd New York Cavalry, Companies A, B, I and K
    Independent Company Oneida (New York) Cavalry
    4th United States Cavalry, Company A
    4th United States Cavalry, Company E
    Quartermaster's Guard:
    1st United States Cavalry, Companies B, C, H, and I
    Provost Guard:
    2nd United States Cavalry, Companies E, F, H, and K
    8th United States, Companies A, D, F, and G
    19th United States, Company G and H

    I don't think I need to list the Confederate Cavalry assets to belabor the point.

    Cavalry was always an important and integral part of every battle plan Lee devised and upon J.E.B. Stuart's death he is reported to have said that he could hardly keep from weeping at the mere mention of Stuart's name and that Stuart had never given him a bad piece of information.
    His contributions, and closeness to the Capitol when he was mortally wounded, resulted in a personal visit by President Davis.
    He took General Stuart's hand and asked "General, how do you feel?"
    Stuart answered "Easy, but willing to die, if God and my country think I have fulfilled my destiny and done my duty."

    Restricting Cavalry is not only unwise but not historical and a slight on those brave Troopers who did what Cav always does ...
    "MOVE STRIKE DESTROY"
    - 116th Cavalry Brigade Combat Team Motto
    Last edited by John Cooley; 10-30-2018 at 02:52 PM.
    My Great Great Grandfather, Isaac MacDonal Cooley, served as a Pathfinder Cavalry Scout
    in the 1st Arkansas Cavalry Regiment (Dobbin's) Company K
    My Avatar flies his Unit Guidon to Honor his Service.
    My Credo is a simple one ... Unit before Self with Honor above ALL else.

  8. #28

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    At the risk of crossing the boundary into the Historical Discussion thread (and at the risk of crossing my WoR Commanding Officer!) I spent part of the afternoon not doing my work but reading this article about JEB Stuart's performance in the Maryland campaign. http://antietam.aotw.org/exhibit.php?exhibit_id=430.

    As for much history, the writer's perspective should be taken into account but nonetheless, the article serves as a balanced counter-narrative to the halo that seems to exist around JEB Stuart.

    In summary, it assesses that Stuart's performance during Lee's Maryland Campaign as mixed : "his screening was very good, his rear guard actions mixed, and his scouting poor."

    It is also useful in highlighting (at least to my reading) that most of the cavalry action at Sharpsburg/Antietam took place before and after the 17th September, with most CSA units (and probably Union units) engaged in screening or guarding/supporting artillery on the main day of the battle (I am happy to be corrected by A P Hill and others on this score) and is therefore arguably beyond the scope of War of Rights in it's current iteration.

    As I have been a proud member of a Cavalry Company for well over a year, I am perhaps more eager than many to see cavalry introduced but reluctantly and sadly I must agree that we should not see it on the field for the moment.

    On the other hand, cavalry should be an integral part of Historical Battles mode (whatever that looks like) for the invaluable contribution it made in shaping the battlefield prior to contact and disengagement of the infantry formations.

  9. #29

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    Well put First Sergeant, as always.
    My Great Great Grandfather, Isaac MacDonal Cooley, served as a Pathfinder Cavalry Scout
    in the 1st Arkansas Cavalry Regiment (Dobbin's) Company K
    My Avatar flies his Unit Guidon to Honor his Service.
    My Credo is a simple one ... Unit before Self with Honor above ALL else.

  10. #30
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    It's not that I am strictly for "Officer's Only" John, moreso that I feel it is more pragmatic to allow them and perhaps a courier, in a non-combatant form, access to a horse before anything else. It must be a substantial effort to even have a horse properly interact with the game in a realistic and enjoyable manner. To then build a combat system on top of this would be something else and, dare I say, will eventually take up a great time on CFG's part. We're still lacking anything substantial with the sabre on foot, nevermind trying to put that on horseback. Small steps my friend...

    I look forward to the day when mounted troops can field themselves properly in-game.

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